Search found 59 matches

by Techmen
23 Sep 2015, 01:23
Forum: Programming
Topic: Aircraft Payload Loader
Replies: 4
Views: 18308

Re: Aircraft Payload Loader

Boeing 737-300 Seat Maps (Includes Southwest Evolve and Lufthansa).

http://bit.ly/1MHAOJ6
by Techmen
20 Sep 2015, 01:04
Forum: Programming
Topic: Aircraft Payload Loader
Replies: 4
Views: 18308

Re: Aircraft Payload Loader

Revised A321 Maps
http://bit.ly/1NLbX7r

Changes
Cargo holds added to the A321 Standard and included a new map for the AA Trans-con Seat Layout
by Techmen
20 Sep 2015, 00:29
Forum: Programming
Topic: Aircraft Payload Loader
Replies: 4
Views: 18308

Re: Aircraft Payload Loader

Im going to have some time to work on it more so and have a bunch of unfinished seat maps so I would like to know which seat maps you would like made. Once I have the seat map maker program finished and stable I will release it as well as empty seat maps for custom seat layouts but until then which ...
by Techmen
11 Jul 2015, 05:48
Forum: Programming
Topic: Aircraft Payload Loader
Replies: 4
Views: 18308

Aircraft Payload Loader

http://static1.squarespace.com/static/5503841be4b04d51bd43bc89/t/551398c4e4b0e36253cf6dc8/1427347658515/RAVEN+AIRCRAFT+LOADER+PREVIEW?format=750w Its stable enough that I can release a public beta of it. Its a program that will load your aircraft with the exact Weight and balance given how you load...
by Techmen
18 Jun 2015, 21:15
Forum: Programming
Topic: Raven FS Drone
Replies: 2
Views: 2254

Re: Raven FS Drone

by Techmen
18 Jun 2015, 18:42
Forum: Programming
Topic: Raven FS Drone
Replies: 2
Views: 2254

Raven FS Drone

Here is something I made that allows you to fly your aircraft based on how you tilt you tablet computer. Then if you have WideFS you can also use this as a means to fly your FS Aircraft on your desktop wirelessly. Minimum Requirements Laptop/Tablet with built in Inclinometer Windows 8.0 or later* Wi...
by Techmen
11 May 2015, 21:30
Forum: Programming
Topic: Aircraft Seat Mile Calculator
Replies: 0
Views: 4753

Aircraft Seat Mile Calculator

Here is a cool side program that I started last night. Using FSUIPC it reads the fuel burn and calculates the Fuel Burn per Seat Mile of the FS Aircraft. In this build it will calculate the the data for all Airbuses. Distance is also the true distance flown, not between departure and arrival airport...
by Techmen
22 Jun 2014, 13:25
Forum: Community projects
Topic: It's ALIVE
Replies: 23
Views: 8762

Re: It's ALIVE

Here and there, though on pause for the moment for the AI E170, main road block is texturing since it has to be redone completely
by Techmen
12 Feb 2014, 02:12
Forum: Community projects
Topic: It's ALIVE
Replies: 23
Views: 8762

Re: It's ALIVE

Another Update
Image
by Techmen
25 Jan 2014, 04:21
Forum: Community projects
Topic: It's ALIVE
Replies: 23
Views: 8762

Re: It's ALIVE

Mirroring the Engine

Image
by Techmen
24 Jan 2014, 08:39
Forum: Community projects
Topic: It's ALIVE
Replies: 23
Views: 8762

Re: It's ALIVE

Work is progressing slowly on the model/textures. Saw that some new models are featuring a modeled LPT so added that to the model. (For those who might not know LPT = Low Pressure Turbine, they are the first set of blades you see when you look at the back of the engine core.) http://youtu.be/X9LwBhV...
by Techmen
12 Jan 2014, 17:03
Forum: Community projects
Topic: It's ALIVE
Replies: 23
Views: 8762

Re: It's ALIVE

Model itself: 97%

Whats being done is remapping all the textures to a new (hopefully better) layout which is at 15%. Then we would need to make some master textures for it.
by Techmen
12 Jan 2014, 03:18
Forum: Community projects
Topic: It's ALIVE
Replies: 23
Views: 8762

Re: It's ALIVE

Shouldn't be an issue since it will be just the default 737 panel being used (any animation is either stock or hard coded XML in the model)
by Techmen
11 Jan 2014, 20:26
Forum: Community projects
Topic: It's ALIVE
Replies: 23
Views: 8762

Re: It's ALIVE

Thank for the replies.

To any texture artist or FDE guys out there wanting to help let me know since I'm currently a one man show and other help to improve it will be appreciated.
by Techmen
10 Jan 2014, 17:20
Forum: Community projects
Topic: It's ALIVE
Replies: 23
Views: 8762

It's ALIVE

I'm revamping my 737 model and planning to release it for FS9 http://i198.photobucket.com/albums/aa196/tech44290/Revamp733-1_zpsdd817091.png There will also some minor tweaks to make it look better such as the new fan blades (Eng1 - New, Eng2 - Old Blades) http://i198.photobucket.com/albums/aa196/te...
by Techmen
18 Jun 2011, 15:29
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Update: Due to commitments the model was slow to progress but now I have been able to work on it some more, here are some screenshot from the last week or two http://img195.imageshack.us/img195/5049/7374l.jpg And a comparison between FSX and FS9 in graphics FSX http://imageshack.us/m/687/6819/fsxinp...
by Techmen
12 Dec 2010, 05:40
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Somewhere between Dec, 2010 and Dec, 2943


We dont give release dates as things are always changing, but I can say is that if this project was a flight, then we have began the initial decent.
by Techmen
11 Dec 2010, 20:33
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

yes
by Techmen
09 Dec 2010, 14:56
Forum: General
Topic: Im Doing a Little Mythbusting, Wingflex
Replies: 7
Views: 2436

Im Doing a Little Mythbusting, Wingflex

Question: Does Wing flex Have a Significant Effect on Performance in User Aircraft? In the A321 topic there was debate whether the wing flex was actually noticeable enough to warrant the FPS impact of modeling it. Well I wanted to test it and given that I am the modeler of the 737, I have a perfect...
by Techmen
03 Nov 2010, 16:02
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Image
New Feature - Wing Vortex Generators (its those pink specs)

Taxi in at KPHX
Image

Model is almost done, just have to add pilots in the cockpit and add the large engine vortex generator
by Techmen
28 Jul 2010, 23:14
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Well its been awhile since an update so here is some pics with the latest model update http://i198.photobucket.com/albums/aa196/tech44290/fs92010-07-2815-31-44-33.png http://i198.photobucket.com/albums/aa196/tech44290/fs92010-07-2815-42-14-37.png http://i198.photobucket.com/albums/aa196/tech44290/fs...
by Techmen
29 May 2010, 02:21
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Used good texture resolution and set the GMAX driver to display the best quality
by Techmen
28 May 2010, 03:47
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

What I do is create verticies, place them in spot loosely. Then using the create face tool in the side menu, create faces connecting the vertecies. After making them adjust as nessesary to reduce/eliminate the smoothing issues and make it look smooth.
by Techmen
27 May 2010, 06:03
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Well, the fuse is still there, just hidden in order to reduce clutter

Upper area is more/less complete

Image
by Techmen
27 May 2010, 05:13
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Time for a face lift Didnt like the curves above the cockpit so I decided to remake the area around the cockpit windows and then make the area under the cockpit and then behind it to make it nicer and more accurate. http://i198.photobucket.com/albums/aa196/tech44290/Nose1-1.png http://i198.photobuck...
by Techmen
17 May 2010, 21:04
Forum: Community projects
Topic: 717
Replies: 228
Views: 68620

Re: 717

It has ABSOLUTLY NOTHING to do with how old it is. It has everything to do with how the slats are driven and if/how they are connected
by Techmen
17 May 2010, 05:48
Forum: Community projects
Topic: 717
Replies: 228
Views: 68620

Assymetric Deployment

The following is my theory The assymetric flap deployment is from the fact that the slats are not mechanically linked as shown here . The slats are IIRC Hydralicly powered, Pressure in the pistons are what drive the slat up and down, and because pressure builds at slightly different rates across the...
by Techmen
17 May 2010, 02:16
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

esg wrote:It's gMax
yup

I would say 90% of us in the community use GMAX (or 3D Studio Max for some FSX designer) with the remaining using FSDS though IIRC GMAX is far more powerful in what you can do.
by Techmen
21 Apr 2010, 21:29
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Provided I remember to include it then that same gauge in the panel, It just XML gauge that when X speed is crossed, it force retracts the flaps and prevents rextending until below that speed.
by Techmen
21 Apr 2010, 19:24
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

More pictures for you amusement http://i198.photobucket.com/albums/aa196/tech44290/ten.png http://i198.photobucket.com/albums/aa196/tech44290/11.png http://i198.photobucket.com/albums/aa196/tech44290/12-1.png http://i198.photobucket.com/albums/aa196/tech44290/13png.png http://i198.photobucket.com/al...
by Techmen
19 Apr 2010, 01:18
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Long time no post

Well here is a teaser
Image
Revised engine preview
by Techmen
14 Mar 2010, 02:17
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Vee One wrote:Looking good, Andrew!

Will you be doing all 737-300 -400 and -500 series?

Keep it up!

Andrew
Not set in stone yet but chances are pretty high
by Techmen
13 Mar 2010, 06:00
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Started some of the GSU

Image
by Techmen
01 Mar 2010, 16:16
Forum: Texturing
Topic: Hiding the Antenna...
Replies: 6
Views: 2101

Re: Hiding the Antenna...

IIRC it is done by putting a full alpha over the satcom anntenna textures
by Techmen
27 Feb 2010, 19:51
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

only by a few months, Then I joined Enigma Sim shortly after thier formation to get help with texture development
by Techmen
27 Feb 2010, 14:49
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

PAIRBUSBEST wrote:99.999999999999999999999% GMAX.
And you win a MILLION theorectial internet dollars.

Yes I use GMAX
by Techmen
25 Feb 2010, 02:42
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

New Update
Front doors punched out and roughly animated
Image
by Techmen
15 Feb 2010, 04:43
Forum: Texturing
Topic: full side for A320?
Replies: 4
Views: 1450

Re: full side for A320?

Its different scales most likely because they fitted on the textures better that way, not everything needs a perfect tail alignment. there are not all that many perfect aligned Full fuse textures anyway such as the posky 737 as it has the tail and fuse on the same PSD but they are off by a couple pi...
by Techmen
05 Feb 2010, 23:41
Forum: Screenshots and videos
Topic: Cactus Climbout
Replies: 4
Views: 1691

Cactus Climbout

Image
Model: Enigma Sim 733SP
Paint:Ron Waite
Both Items still a WIP
by Techmen
05 Feb 2010, 17:06
Forum: Community projects
Topic: 717
Replies: 228
Views: 68620

Re: 717

one way you can save on polygons is to not have a virtual cabin visible in the exterior model, im not a fan of modelled in windows because you can't customize them at all expecially if an airline has a non standard configuration

otherwise looks real nice so far.
by Techmen
25 Jan 2010, 19:19
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

its coming along, most work as of this moment cant really be seen by screenshots What sort of time frame Can you set for release for this fantasticly modeled 737 Older generation? sometime between tommorow and July 23rd, 2135. We dont give release dates or timeframes since they never can be held
by Techmen
16 Jan 2010, 19:50
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Since I haven't updated thins in a while here are some teaser videos
Landing - http://www.youtube.com/user/wiki737#p/a/u/1/dpZo3BFvqEU
Assymetric Slat Deployment - http://www.youtube.com/user/wiki737#p/a/u/0/Su8pgq70DT0
by Techmen
20 Dec 2009, 20:06
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Editing at the moment, the textures are just some I made up for beta testing, Master textures haven been made yet
by Techmen
20 Dec 2009, 05:59
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Formation flying with the beta FDE
Image
(Shot and edited by Nick C., Piloted my Andrew and Nick C.)
by Techmen
19 Dec 2009, 04:04
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

Thanks and yes his A340 is still being worked on
by Techmen
18 Dec 2009, 04:41
Forum: Community projects
Topic: My 737
Replies: 93
Views: 32176

Re: My 737

New smaller height nose gear door
Image
Image
by Techmen
17 Dec 2009, 18:04
Forum: Texturing
Topic: ALL PAINT REQUESTS GO HERE
Replies: 179
Views: 60445

Re: ALL PAINT REQUESTS GO HERE

Have you replaced the FS9 model with the FSX model, that might solve the problem.

Also, Dynamic tail numbers are in the model itself so its not possible to add them unless PA decides to release a model with it.
by Techmen
08 Dec 2009, 15:03
Forum: Modelling
Topic: My first plane in GMAX
Replies: 56
Views: 18445

Re: My first plane in GMAX

Doing a tutorial for a fuse is actually really hard just because shaping a fuse is such a LONG process, best thing IMO is to try to play with it and post your progress. usually people will tell you where it is off and sometimes post a pic to help in fixing it. also look at the wireframes that other ...
by Techmen
07 Dec 2009, 18:25
Forum: Modelling
Topic: My first plane in GMAX
Replies: 56
Views: 18445

Re: My first plane in GMAX

Create a cylender, convert to an editble mesh, then make the cylinder fit the fuselage from the front view. If the cylinder is not symetric, then delete the worse half and mirror the better half. Then use the same method as I showed above to align all the cylinder parts with your three view, then on...
by Techmen
07 Dec 2009, 05:41
Forum: Modelling
Topic: My first plane in GMAX
Replies: 56
Views: 18445

Re: My first plane in GMAX

I dug out one of my old tutorials and posted it here http://www.enigmasim.com/forums/index.php?showtopic=329, should help with aligning vertecies to a 3-view

But as stated before, it is an art and will take a long while to perfect.