Upcoming...
Posted: 29 May 2012, 23:04
...is a sneak preview at something we're working on. Clues will appear later.
There will be a few the following days. When we make an official announcement you'll know everything. For now, guesses are acceptable. There were quite a few "prohpets" here, though.Flightsimmer wrote:Is there an image or something? If there is, I can't see it. :?
Whatever it is you guys are working on, im sure it will be great! FSX or FS9 or both?
I know, I used the trick for the 380VC in order to merge it with the cabin and wingview. I have also used it in the 32x series VC to include the cabin, and will use it with this project too. But which one is this?sinsnowman wrote:might be a bit too soon to ask, but have you guess considered in exporting a model exceeding the poly limit of fs2004? I flew the Boeing Stearman by PropTrash and it was visually stunning, the hd texture (yeah 2048, not 1024) was so good, and most importantly, the framerate was as good as any default aircrafts that comes with fs2004, perhaps you might be interested in digging in about that?
Link: http://www.simflight.com/2011/02/02/boe ... 04-models/
Sorry for my poor English, not sure I understand what you mean by "which one is this?"Alexis wrote:I know, I used the trick for the 380VC in order to merge it with the cabin and wingview. I have also used it in the 32x series VC to include the cabin, and will use it with this project too. But which one is this?sinsnowman wrote:might be a bit too soon to ask, but have you guess considered in exporting a model exceeding the poly limit of fs2004? I flew the Boeing Stearman by PropTrash and it was visually stunning, the hd texture (yeah 2048, not 1024) was so good, and most importantly, the framerate was as good as any default aircrafts that comes with fs2004, perhaps you might be interested in digging in about that?
Link: http://www.simflight.com/2011/02/02/boe ... 04-models/
I mean, which airbus model is the one you're seeing in the picture.sinsnowman wrote:Sorry for my poor English, not sure I understand what you mean by "which one is this?"
Actually I prefer having separate models for VC & WV+cabin, since most of the time I don't need the WV until I shot videos. Also how about HD textures? Possible?
I guess it's the A330, as seen from the winglet and the main gear, would be very sad if I get this wrongAlexis wrote:I mean, which airbus model is the one you're seeing in the picture.sinsnowman wrote:Sorry for my poor English, not sure I understand what you mean by "which one is this?"
Actually I prefer having separate models for VC & WV+cabin, since most of the time I don't need the WV until I shot videos. Also how about HD textures? Possible?
Regarding the models, IDK what I'll do yet. The VC is a sure bet. We'll see about the rest of the interior and WVs.
You'll see actual shots and renders in a few days.
Actually, compared to the lights, I'm more interested in how the landing gear respond to the landing, you know A330 (and A340, perhaps :lol: ) has landing gear which behaves differently from other aircrafts, would be nice if PA could come up with a method to recreate this nice animation (you know, cls tried but screwed up)shaosibin wrote:oh my god!
It's undoubtful an A330!
PA team is our god!
hope this model self can be with beacon lights,strobe lights,position lights,wing lights etc. ,without additional code in aircraft.cfg, like A320 V2.1!
thank you team! :mrgreen:
Didn't it already recreate the method on A380 model?sinsnowman wrote:Actually, compared to the lights, I'm more interested in how the landing gear respond to the landing, you know A330 (and A340, perhaps :lol: ) has landing gear which behaves differently from other aircrafts, would be nice if PA could come up with a method to recreate this nice animation (you know, cls tried but screwed up)shaosibin wrote:oh my god!
It's undoubtful an A330!
PA team is our god!
hope this model self can be with beacon lights,strobe lights,position lights,wing lights etc. ,without additional code in aircraft.cfg, like A320 V2.1!
thank you team! :mrgreen:
Well I'm not sure, but the 380 kinda like smash its wheels on the ground, while the 330 let the rear wheels of the main gear touch down first, then the main gear assembly acts like a spring ans let the front wheel of the main gear touch down. My description surely isn't clear enough so you may want to watch the following vid. Just look at how the swiss 340 at 01:39 touched down and you'll understand.GoldLeader wrote:Didn't it already recreate the method on A380 model?sinsnowman wrote:Actually, compared to the lights, I'm more interested in how the landing gear respond to the landing, you know A330 (and A340, perhaps :lol: ) has landing gear which behaves differently from other aircrafts, would be nice if PA could come up with a method to recreate this nice animation (you know, cls tried but screwed up)shaosibin wrote:oh my god!
It's undoubtful an A330!
PA team is our god!
hope this model self can be with beacon lights,strobe lights,position lights,wing lights etc. ,without additional code in aircraft.cfg, like A320 V2.1!
thank you team! :mrgreen:
What do you mean with that? Do you mean an FSX model for merge is not needed, because you do a VC, or do you mean you think about doing an FSX model?GaryG wrote:Nice one bombardier...as you've seen, we're doing a VC, maybe now we should have second thoughts on that
What he means is is that since we're doing the VC, you won't need to merge. We'll also fully implement VAS FMC, so you'll have most of the real functions there (including three individually functioning MFCDUs).Bombardier Q400 wrote:What do you mean with that? Do you mean an FSX model for merge is not needed, because you do a VC, or do you mean you think about doing an FSX model?
Sorry for not understanding
I guess his intention is to merge the gauges onto your VC, not using the VC from WilcoAlexis wrote:What he means is is that since we're doing the VC, you won't need to merge. We'll also fully implement VAS FMC, so you'll have most of the real functions there (including three individually functioning MFCDUs).Bombardier Q400 wrote:What do you mean with that? Do you mean an FSX model for merge is not needed, because you do a VC, or do you mean you think about doing an FSX model?
Sorry for not understanding
Yes, but 2.1 and latest FSUIPC have some problems working together. Like Idle Thrust being stuck at 50% in Airbus A/THR mode.esg wrote:Vas does simulate the throttle system.
Okay I'm sorry if my last posts sounded bad. I really respect your work. I mean with the main gear as said in a few posts above mine should be like in real because all your products are the best out there. Much better than payware products. I edited my last post only because I didn't wanted to make a new post.GaryG wrote:So first, you ask a question, then you edit the post, reposting and say that is not important for you because of the texture artists. Right. Then, you also said that you hope that we get the main gear contact points well coded. What happens if we do not?
And by the way, few are the texture artists out of PA that top the same quality as our talented people on board, just to make it clear.
Alexis wrote:Expect an official announcement with the certain details in the following days.
I just wanted to quote this again because I really agree, POSKY dissolved and the Free sky project (whatever they are called..) is crap compared to PA anyway. I can't think of any freeware group whose quality is even half of PA's. but anyway, I'm really glad that PA hasn't stopped making high quality aircrafts (Although it's a shame they are doing A330 instead of A340 )GaryG wrote:Nevermind, internet posts can be misleading at times. However, one should note that the community is shrinking as time goes by and most likely, we're the only freeware group that makes aircraf for fs. This suggests that we should care for each other's work for one day it might be history.
WOW :shock: :shock: now THAT is a BIG GIFT from PA!! I can no longer express the gratefulness of mine in words...esg wrote:Whos saying we're only doing the A330?