My 737

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

More pictures for you amusement
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GaryG
Posts: 888
Joined: 19 Jul 2009, 10:32

Re: My 737

Post by GaryG »

Hey Andrew, lately I saw the flap load relief gauge. It is a kind of simple system right?

Will it include similar gauges this beauty?

Regards

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

Provided I remember to include it then that same gauge in the panel, It just XML gauge that when X speed is crossed, it force retracts the flaps and prevents rextending until below that speed.

GaryG
Posts: 888
Joined: 19 Jul 2009, 10:32

Re: My 737

Post by GaryG »

yeah great :)

regards

dotsalgon
Posts: 343
Joined: 07 May 2010, 22:23

Re: My 737

Post by dotsalgon »

Oh my!! A B737-300!!
I think you are guessing what I'm gonna ask :P
If it has wingviews and Olympic colors... I would like to have it!!! :D

Cheers!! :D

GaryG
Posts: 888
Joined: 19 Jul 2009, 10:32

Re: My 737

Post by GaryG »

How come your nickname here is not olympic or any olympic avatar?

Wow such a big fan :O

dotsalgon
Posts: 343
Joined: 07 May 2010, 22:23

Re: My 737

Post by dotsalgon »

Hehehe..
I am a fan... not a maniac fanatic... :P

Hmm... but an Olympic avatar?... That's a good idea! :D
Thnx :D

Billster8724
Posts: 74
Joined: 09 Dec 2009, 22:40

Re: My 737

Post by Billster8724 »

Hi, first post here...

Anyways, I'm curious to know what program you use for designing models like this. Is it the Abacus Design Studio, or something else? Please let me know.

cheers,

Bill

esg
Posts: 1591
Joined: 01 Jul 2009, 22:03

Re: My 737

Post by esg »

It's gMax

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

esg wrote:It's gMax
yup

I would say 90% of us in the community use GMAX (or 3D Studio Max for some FSX designer) with the remaining using FSDS though IIRC GMAX is far more powerful in what you can do.

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

Time for a face lift
Didnt like the curves above the cockpit so I decided to remake the area around the cockpit windows and then make the area under the cockpit and then behind it to make it nicer and more accurate.
Image
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Old Nose for comparison
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GaryG
Posts: 888
Joined: 19 Jul 2009, 10:32

Re: My 737

Post by GaryG »

Yep, sometimes it's so much better to begin something from scratch.

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

Well, the fuse is still there, just hidden in order to reduce clutter

Upper area is more/less complete

Image

flightsimer
Posts: 67
Joined: 28 Nov 2009, 15:23

Re: My 737

Post by flightsimer »

two questions for you as im in the same stance as you on a Cessna project. I have two many polys cut and it ruined the shape so i need to make them have into normal polys.

1) did you just delete them and then replace them?
2) how did you replace the polygons you deleted?

im able to delete but havent figured out how to add new polygons back in though...

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

What I do is create verticies, place them in spot loosely. Then using the create face tool in the side menu, create faces connecting the vertecies. After making them adjust as nessesary to reduce/eliminate the smoothing issues and make it look smooth.

Hughes-MDflyer4
Posts: 4
Joined: 29 May 2010, 00:22

Re: My 737

Post by Hughes-MDflyer4 »

How did you get the textures to look so clear in gmax on the first page of pictures?

Yay! My first post! :D

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

Used good texture resolution and set the GMAX driver to display the best quality

Hughes-MDflyer4
Posts: 4
Joined: 29 May 2010, 00:22

Re: My 737

Post by Hughes-MDflyer4 »

Thanks! I messed with my settings and got the textures to look much better.

flightsimer
Posts: 67
Joined: 28 Nov 2009, 15:23

Re: My 737

Post by flightsimer »

Techmen wrote:What I do is create verticies, place them in spot loosely. Then using the create face tool in the side menu, create faces connecting the vertecies. After making them adjust as nessesary to reduce/eliminate the smoothing issues and make it look smooth.
do you know of any video tutorials for this? i tried it back when i first asked and you replied, but couldnt get it and got sidetracked with other things...

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

Well its been awhile since an update so here is some pics with the latest model update
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GaryG
Posts: 888
Joined: 19 Jul 2009, 10:32

Re: My 737

Post by GaryG »

Good job Andrew.

May we have the best 737 :D

Steve
Posts: 187
Joined: 06 Jul 2009, 07:12

Re: My 737

Post by Steve »

Looking good Andrew, keep after it.

sknepper
Posts: 373
Joined: 28 Nov 2009, 19:46

Re: My 737

Post by sknepper »

Love the face-lift. Coming on to be a good-looking B737 :)

iheart707
Posts: 189
Joined: 07 Mar 2010, 22:39

Re: My 737

Post by iheart707 »

Ah, the fantastic runway 4R visual approach into KMDW. I'm glad to see someone with class!

Our VA flies 737's in and out of KMDW all day long, a fantastic plane to fly (Better than an Airbus :D ).


Let's hope we can grab the stick soon and take that bird on a flight!

sknepper
Posts: 373
Joined: 28 Nov 2009, 19:46

Re: My 737

Post by sknepper »

If I may say something Andrew, the only little bit of criticism I have is that the alphas maybe have to be pushed up a bit on the fuselage, engines and winglets for a bit more shine. Otherwise I can't fault the rest.

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

Image
New Feature - Wing Vortex Generators (its those pink specs)

Taxi in at KPHX
Image

Model is almost done, just have to add pilots in the cockpit and add the large engine vortex generator

GaryG
Posts: 888
Joined: 19 Jul 2009, 10:32

Re: My 737

Post by GaryG »

Congrats Andy. Keep it up mate. Hope that it will eventually include a decent VC, because the one previewed looks great :D

Atomic_13
Posts: 131
Joined: 16 Jul 2009, 11:20

Re: My 737

Post by Atomic_13 »

great looking ;)

Kurosaki
Posts: 75
Joined: 19 Oct 2010, 02:28

Re: My 737

Post by Kurosaki »

GaryG wrote:Congrats Andy. Keep it up mate. Hope that it will eventually include a decent VC, because the one previewed looks great :D
Second that! Very nice piece of work there.

james767

Re: My 737

Post by james767 »

Will there be wing flex

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

yes

FLYPHOENIX
Posts: 200
Joined: 26 Aug 2009, 12:07

Re: My 737

Post by FLYPHOENIX »

Yes i agree she looks fantastic, one of the best 300 series models for fs2004!
any idea of months to be released? e.g. feb 2010 :mrgreen: :roll:

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

Somewhere between Dec, 2010 and Dec, 2943


We dont give release dates as things are always changing, but I can say is that if this project was a flight, then we have began the initial decent.

FLYPHOENIX
Posts: 200
Joined: 26 Aug 2009, 12:07

Re: My 737

Post by FLYPHOENIX »

;)

Techmen
Posts: 59
Joined: 15 Oct 2009, 16:37

Re: My 737

Post by Techmen »

Update: Due to commitments the model was slow to progress but now I have been able to work on it some more, here are some screenshot from the last week or two
Image

And a comparison between FSX and FS9 in graphics

FSX
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FS9
Image

Practially the model is now done and we are in the debugging. We anticipate it being released in the next one to two months but note, this is subject to change.

GaryG
Posts: 888
Joined: 19 Jul 2009, 10:32

Re: My 737

Post by GaryG »

That is one good looking plane...keep it up

ceo.ostairva
Posts: 20
Joined: 24 Apr 2011, 20:02

Re: My 737

Post by ceo.ostairva »

Realy nice done, great job. I like the details in your work.

esg
Posts: 1591
Joined: 01 Jul 2009, 22:03

Re: My 737

Post by esg »

That's not really a fair comparison, though, is it?

u2243
Posts: 1
Joined: 18 Jun 2011, 19:15

Re: My 737

Post by u2243 »

esg wrote:That's not really a fair comparison, though, is it?
Andy didn't quite explain the comparison properly, what the screenshots are mean't to represent is not FSX vs FS9 in all respects, but simply our 737 and how much of a difference the FSX and FS9 version has. The model is the same except one is FS9 native and the other is FSX native w/ a the extra features that FSX allows. The livery was exactly the same apart from the resolution which was reduced to 1024x1024 for FS9. I explained it a little better here.

On a side note, glad to finally be part of the PA forums, I've been meaning to sign up for a while now - finally got round to it!

esg
Posts: 1591
Joined: 01 Jul 2009, 22:03

Re: My 737

Post by esg »

Hi, Jordi—nice to see you here

Ghostmaster
Posts: 122
Joined: 04 Dec 2010, 13:36

Re: My 737

Post by Ghostmaster »

Wow.. Very good model there. Good work!

esg
Posts: 1591
Joined: 01 Jul 2009, 22:03

Re: My 737

Post by esg »

http://www.enigmasim.com/forums/index.php?showtopic=940

That's excellent use of bump and spec maps

Jarlsberg
Posts: 16
Joined: 14 Feb 2011, 15:45

Re: My 737

Post by Jarlsberg »

Ohh my god. The Norwegian repaint looks fabulous :) Will there be any VC for this?

Kurosaki
Posts: 75
Joined: 19 Oct 2010, 02:28

Re: My 737

Post by Kurosaki »

A splendid aircraft...nice job! - thanks for the update

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