Hi, I just saw that you released the a321 2.1, which I found awesome and really, Thank you for your work, it has absolutly nothing to envy to aerosoft's buggy a32x serie, which I recommend to anyone not to buy it because of the joystick and autoland bugs...
I own and Play on FSX, I installed the air france GTAM a321-211 (awesome livery, thanks to the author), with the VC, and custom TSS sound but I always have an annoying bug :
- Everything look good and work fine during flights , but sometimes, randomly or in the menu, the texture on the engines and on the tail change and become like this and it stays forever, I have to reinstall everything... :
Anyone can please help me ? I merged the default a321 VC so I followed this tutorial, and It worked successfully :
http://www.flightsim.com/vbfs/showthrea ... irbus-A3XX
Ah I know that the P-airbus team do not support officialy FSX so this message is directed to the community, I don't want to bother the team^^
Thanks
fsx texture bug with a321 2.1
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Community-driven support for Project Airbus aircraft only.
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Community-driven support for Project Airbus aircraft only.
Community-driven support for Project Airbus aircraft only.
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Please read the pinned topics and search the forum before posting to make sure your question's not already been answered.
Re: fsx texture bug with a321 2.1
Trash A321_1_T.dds and A321_2_T.dds, they conflict
For future ref you should only copy the textures that begin with "Airbus_A321"
For future ref you should only copy the textures that begin with "Airbus_A321"
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Re: fsx texture bug with a321 2.1
thank you very much esg