fsx texture bug with a321 2.1

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Community-driven support for Project Airbus aircraft only.
Community-driven support for Project Airbus aircraft only.

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lordsniper
Posts: 67
Joined: 24 Jan 2010, 18:39

fsx texture bug with a321 2.1

Post by lordsniper »

Hi, I just saw that you released the a321 2.1, which I found awesome and really, Thank you for your work, it has absolutly nothing to envy to aerosoft's buggy a32x serie, which I recommend to anyone not to buy it because of the joystick and autoland bugs...

I own and Play on FSX, I installed the air france GTAM a321-211 (awesome livery, thanks to the author), with the VC, and custom TSS sound but I always have an annoying bug :

- Everything look good and work fine during flights , but sometimes, randomly or in the menu, the texture on the engines and on the tail change and become like this and it stays forever, I have to reinstall everything... :

Image


Anyone can please help me ? I merged the default a321 VC so I followed this tutorial, and It worked successfully :

http://www.flightsim.com/vbfs/showthrea ... irbus-A3XX


Ah I know that the P-airbus team do not support officialy FSX so this message is directed to the community, I don't want to bother the team^^

Thanks

esg
Posts: 1591
Joined: 01 Jul 2009, 22:03

Re: fsx texture bug with a321 2.1

Post by esg »

Trash A321_1_T.dds and A321_2_T.dds, they conflict

For future ref you should only copy the textures that begin with "Airbus_A321"

lordsniper
Posts: 67
Joined: 24 Jan 2010, 18:39

Re: fsx texture bug with a321 2.1

Post by lordsniper »

thank you very much esg :)

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