Well... I was repainting Project Airbus A318 in HD textures (4096X4096 texture files, rather than the usual 1024x1024 ones) to improve the overall look of the plane, and all the details that can be seen when looking closer to it. However, when I was testing my wings textures, and looking closer to them, I realized that there was a rather bad problem with the wings.... They looked as though they had been sectioned into three different parts, and that decreased realism levels

As you can see in the photos, that really gives a bad look when looking close up at the wings


I reckon this problem is due to the wings lifting effect, that bends wings as they start lifting the plane... It does improve realism, but this little problem doesn't though...
So please; If u know of any good way to deal with this problem, or if u Project Airbus guys might be planning to fix this up, please, do let me know
Thanks in advance.
Luke
