The gauge layout is generally as follows:
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[VCockpitXX]
...
...
...
...
gaugexx=gauge_name!instrument_name X1,Y1,X2,Y2
gauge_name: the folder, .gau or .cab file that contains the instruments. For example, Lear_45_XML
! : Separator
instrument_name: for example, EICAS
X1,Y1: Top left corner coordinates of the gauge on the VCockpitXX texture.
X2,Y2: Bottom right corner coordinates of the gauge on the VCockpitXX texture.
Coordinates are measured from the top-left corner of the VCockpit texture, in pixels.
If a gauge appears squashed/stretched, you need to change the coordinates of either X1,Y1 or X2,Y2 to adjust its aspect. You should use gauges that fit in the given layout though, unless you want the HUD to be displayed half on the glass and half on the ND
Example:
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[Vcockpit01]
file=Lear_Gray.bmp
Background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
gauge00=Lear_45_XML!EICAS, 2,2,266,373