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Cant get A321 textures to line up!
Posted: 03 Jun 2011, 18:29
by PaulC
I am doing a repaint using the pa321 paintkit and have done the main paintwork using the fuse_base and having copied to the relevant texture files, A321_fuse_2_t and A321_fuse_4_t , as there are painted graphic details on both textures they do not seem to line up correctly, texture A321_fuse_2_t appears to overlap onto texture A321_fuse_4_t. I would appreciate any advice, as having done the hard work and not being able to use it would be annoying. Im sure there is a way around this as I have seen other repaints that have graphics that cover both these texture files.

Re: Cant get A321 textures to meet up!
Posted: 04 Jun 2011, 07:58
by Christopher Barbas
Good day
I can tell you that so far there is no problem, because I am painting the A321IAE right know too.
You have do something wrong, check again and align correct.
Re: Cant get A321 textures to line up!
Posted: 05 Jun 2011, 01:26
by PaulC
Panic over!! I have found the reason for the misalighnment. I was using the fuse_base.psd from the original paintkit and for some reason the stb rear cargo is in the wrong place, and when using the cargo door as reference to line up on A321_fuse_4_t, texture it wouldnt be in the right place.I have now got the updated fuse_base.psd so I shoudnt have this problem again.