[ASK] FSX spectacular map repainting tutorial

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Quantum.Byte
Posts: 17
Joined: 15 Apr 2010, 01:52

[ASK] FSX spectacular map repainting tutorial

Post by Quantum.Byte »

Well.. i am new at fsx repainting. i'm already understand about bump mapping. but i really don't understand about spectacular mapping. how to make custom spectacular mapping? (model already support spectacular mapping. like thomas ruth addon or pmdg 747x). how does it works?

and maybe little OOT. but what is environment maps? how it works and how to make it?

will great if somebody teach me :oops:

esg
Posts: 1591
Joined: 01 Jul 2009, 22:03

Re: [ASK] FSX spectacular map repainting tutorial

Post by esg »

Have you read the SDK?

Quantum.Byte
Posts: 17
Joined: 15 Apr 2010, 01:52

Re: [ASK] FSX spectacular map repainting tutorial

Post by Quantum.Byte »

just to make sure.. this one right?
http://www.microsoft.com/Products/Games ... pdate.aspx

and from i read here : http://www.fsdeveloper.com/wiki/index.p ... _%28FSX%29 it's say The SDK is available for FSX Deluxe only. but i only have fsx standar edition with SP2 installed.

esg
Posts: 1591
Joined: 01 Jul 2009, 22:03

Re: [ASK] FSX spectacular map repainting tutorial

Post by esg »

Quantum.Byte wrote:just to make sure.. this one right?
http://www.microsoft.com/Products/Games ... pdate.aspx
Yes

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