I have started and finished the fuselage shape today, still a lot to be done. Planned features I have in mind.
Exterior:
-Openable passenger doors
-Working airstairs
-Emergency mode: deployable exit chutes and emergency exit doors open
-Hopefully a basic wingflex
-Anything I can think of and learn to do in timely fashion
Interior:
-Full virtual cockpit and cabin (don't expect any FMCs)
-Wingview only model for the non-VC guys (how can you fly in 2D?)
-Perhaps some working luggage bins, lavatories, galleys and a couple of big screens (when flying it's nice to have a GPS or something to look at).
If FS9 can't handle all the polygons and features, I'm considering a port to FSX with all of these features (if I can get the textures to look right in there!) and a lighter FS9 version.
Texture artists needed!
Naturally I'll be working on it in my free time, when not studying or working on any PA project, so when it's done (shouldn't be very long though).


















