Dear community,
I have tried to exporting alpha textures from a aircraft textures using DXTbmp and exporting it as a win bmp. Then importing it using DXTbmp. However, after several tests, the alpha info seemed to be lost. I saved the entire texture in 32bit in DXTbmp.
Also how can I create alpha textures so the aircraft looks as if it has 'shine' to it.
Programs I have:
Adobe Photoshop CS6
Paint.NET
DXTBMP
Alpha channels
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