Project FMC simplified for Project Airbus

CokiBH
Posts: 66
Joined: 29 Jan 2016, 15:51

Re: Project FMC simplified for Project Airbus

Post by CokiBH » 10 Feb 2018, 14:09

Bjoern wrote:
10 Feb 2018, 14:00
CokiBH wrote:
09 Feb 2018, 21:08
Bjoern can you give link of your last cockpit update and how to install it.You give me link once but I forgot where is it.Thank you.
Page 57. Installation: RTFM.
viewtopic.php?f=23&t=2823&start=2800#p31971

Note: Do not do the overhead and ND control panels yet. These will require an overhaul in terms of layout.
Heehehehe I just started work on overhead panel I want to replace my old one with better one.Ok I will not do overhead if you say so.Can I do on engine panel?

CokiBH
Posts: 66
Joined: 29 Jan 2016, 15:51

Re: Project FMC simplified for Project Airbus

Post by CokiBH » 10 Feb 2018, 14:10

Will I work on your edited textures or my old one because you edited positions and other stuff?

CokiBH
Posts: 66
Joined: 29 Jan 2016, 15:51

Re: Project FMC simplified for Project Airbus

Post by CokiBH » 10 Feb 2018, 14:14

How It look is it better?Is it to blue?

Image

CokiBH
Posts: 66
Joined: 29 Jan 2016, 15:51

Re: Project FMC simplified for Project Airbus

Post by CokiBH » 10 Feb 2018, 14:15

I just take picture from real airbus so will I leave it like that?

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 10 Feb 2018, 19:04

No need to spam single questions in multiple posts.
Go with the look you think that's best, do the pedestal and engine panel. You can start over on the pedestal if you want, as long as it accounts for the changed switch positions.

CokiBH
Posts: 66
Joined: 29 Jan 2016, 15:51

Re: Project FMC simplified for Project Airbus

Post by CokiBH » 10 Feb 2018, 19:26

I cant install your new panel.It something with textures everything on engine panel and autopilot panel is weird.Landing gear lever is on aircraft computer screen (those fake CDU).No autopilot dumbers.I will post picture.

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 11 Feb 2018, 00:20

I hope you installed it according to the Readme.

Flyer10
Posts: 175
Joined: 01 Jan 2017, 14:59

Re: Project FMC simplified for Project Airbus

Post by Flyer10 » 11 Feb 2018, 14:11

François, the N1 climb limit is linked to the N2 number so the power is about 10% less than it should be and that really takes effect at 30,000+. It can often lead to a stall when heavily loaded. It's definitely like that on the A321 IAE and I am pretty sure the rest too.

Bjoern, you stated at the start your project was just for the a320, but now it seems it's going to be for the other 3 a32x planes, is that right? Are you going to carry on doing it for the a330 and possibly others if we get that far?

Coki, use the edit button to add things to your old post if your post is the last one.

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 11 Feb 2018, 14:54

Flyer10 wrote:
11 Feb 2018, 14:11
Bjoern, you stated at the start your project was just for the a320, but now it seems it's going to be for the other 3 a32x planes, is that right? Are you going to carry on doing it for the a330 and possibly others if we get that far?
Nope.

CokiBH
Posts: 66
Joined: 29 Jan 2016, 15:51

Re: Project FMC simplified for Project Airbus

Post by CokiBH » 11 Feb 2018, 15:29

Work on new HD texture update.It will be best one so far.

Image
Image

CokiBH
Posts: 66
Joined: 29 Jan 2016, 15:51

Re: Project FMC simplified for Project Airbus

Post by CokiBH » 11 Feb 2018, 15:36

Bjoern wrote:
11 Feb 2018, 14:54
Flyer10 wrote:
11 Feb 2018, 14:11
Bjoern, you stated at the start your project was just for the a320, but now it seems it's going to be for the other 3 a32x planes, is that right? Are you going to carry on doing it for the a330 and possibly others if we get that far?
Nope.
Bjoern I will do textures for default project airbust first.When I finish we will make textures compatible with your version of VC.Some player play on default some on your VC.I want to make textures for all.But first I need figure out how install your VC.I installed it last time good but now something is wrong.I followed your readme.

CokiBH
Posts: 66
Joined: 29 Jan 2016, 15:51

Re: Project FMC simplified for Project Airbus

Post by CokiBH » 11 Feb 2018, 20:23

Bjoer I really cant install you VC.I tried and tried but nothing.I cant figure out what is whit it.I read read me and step by step but nothing.I am not noob in installing those thing as you can see of textures.I also edited boeing 737 but I cant install your panel??? WHY??? try to check you files or make it ready just to put it into aircraft folder.

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 11 Feb 2018, 21:14

Sorry Coki, I won't jump through hoops here just because the updated cockpit does not work for you.

Do the textures for the deafult A321 and leave the ones for the A32x cockpit for later.

CokiBH
Posts: 66
Joined: 29 Jan 2016, 15:51

Re: Project FMC simplified for Project Airbus

Post by CokiBH » 11 Feb 2018, 22:44

Bjoern wrote:
11 Feb 2018, 21:14
Sorry Coki, I won't jump through hoops here just because the updated cockpit does not work for you.

Do the textures for the deafult A321 and leave the ones for the A32x cockpit for later.
OK

Flyer10
Posts: 175
Joined: 01 Jan 2017, 14:59

Re: Project FMC simplified for Project Airbus

Post by Flyer10 » 12 Feb 2018, 09:24

I would have thought doing textures for the A330 would have been the route to go. We have a flyable plane but the TR textures are really horrible, as are the textures for the a340 and a380. They would be massive upgrades compared to the small upgrades for the A32x.

CokiBH
Posts: 66
Joined: 29 Jan 2016, 15:51

Re: Project FMC simplified for Project Airbus

Post by CokiBH » 14 Feb 2018, 14:52

Flyer10 wrote:
12 Feb 2018, 09:24
I would have thought doing textures for the A330 would have been the route to go. We have a flyable plane but the TR textures are really horrible, as are the textures for the a340 and a380. They would be massive upgrades compared to the small upgrades for the A32x.
You want to do textures for a330 cockpit?

Flyer10
Posts: 175
Joined: 01 Jan 2017, 14:59

Re: Project FMC simplified for Project Airbus

Post by Flyer10 » 15 Feb 2018, 10:17

CokiBH wrote:
14 Feb 2018, 14:52

You want to do textures for a330 cockpit?
François released an A330 beta a while ago with both the a32x cockpit and the original cockpit. Maybe have a look at the original cockpit and talk to François to see if anything can be done.

Flavio1
Posts: 6
Joined: 15 Feb 2018, 21:38

Re: Project FMC simplified for Project Airbus

Post by Flavio1 » 15 Feb 2018, 21:49

Hi,
I have P3dv4.1
I have installed Project Airbus A32x FD-FMC v.1.55 following all the instructions,
updated the airports in Prepar3D v4\FD_FMC
updated the AIRAC placed in another hd in p:\...\FD_FMC\Scenery , and enabled
updated MS Visula C++ (I have 2055, 2008, 2010, 2012, 2013, 2015 and 2017)
In the FMC there is the flight plan but no SID/STAR
I tried many fp but ... no SID/STAR

Can you help me please?
Tnx in advance
Flavio

moskito-x
Posts: 62
Joined: 29 Nov 2014, 19:58

Re: Project FMC simplified for Project Airbus

Post by moskito-x » 15 Feb 2018, 22:57

Hello,

A) select SID
B) select a SID Name. here :RNAV BASIP 5Z

at the bottom you can see th SID with all waypoints

Now press ADD SID
EDIT: <Images removed due solved by user>
cheers
Thomas
Last edited by moskito-x on 16 Feb 2018, 20:14, edited 1 time in total.

Prosdocimo
Posts: 259
Joined: 10 Oct 2014, 12:05

Re: Project FMC simplified for Project Airbus

Post by Prosdocimo » 16 Feb 2018, 06:58

Hi Flavio, your issue happened at leat twice in this forum. I don't remembe the solution but make a search through the previous posts with "search" button

wulfbindewald
Posts: 457
Joined: 20 Jan 2014, 21:27

Re: Project FMC simplified for Project Airbus

Post by wulfbindewald » 16 Feb 2018, 09:27

Hi Flavio, please update the FMC to panel version 1.60 if not already done. The update is available in the FreenavDBGroup website, download section and Common files, see link http://www.freenavdbgroup.com/download/ ... family.zip

P3DV4.x requires a modified 64bit "XMLTools64.dll" file, previously available at fsdeveloper.com

Wulf

moskito-x
Posts: 62
Joined: 29 Nov 2014, 19:58

Re: Project FMC simplified for Project Airbus

Post by moskito-x » 16 Feb 2018, 18:10

Hello,

FMC Airport Manager v.1.0.1

So next month ( February ) next 10 interested Users

Please send a PM to me
============================================================
Currently: 10 "Project FMC simplified for Project Airbus" users per month.
This limit should suffice to check any questions and bugs.

The personal message (PM) should have following content

============================================================
Full Name :
Email address (download link will be sent to ) :
============================================================

Thomas
Last edited by moskito-x on 16 Feb 2018, 19:26, edited 1 time in total.

Flavio1
Posts: 6
Joined: 15 Feb 2018, 21:38

Re: Project FMC simplified for Project Airbus

Post by Flavio1 » 16 Feb 2018, 18:12

Prosdocimo wrote:
16 Feb 2018, 06:58
Hi Flavio, your issue happened at leat twice in this forum. I don't remembe the solution but make a search through the previous posts with "search" button
May be that I did the wrong search :( but I did not find the answer I was looking for :(
wulfbindewald wrote:
16 Feb 2018, 09:27
Hi Flavio, please update the FMC to panel version 1.60 if not already done. The update is available in the FreenavDBGroup website, download section and Common files, see link http://www.freenavdbgroup.com/download/ ... family.zip

P3DV4.x requires a modified 64bit "XMLTools64.dll" file, previously available at fsdeveloper.com

Wulf
Many thanks Wulf I have updated the panel to v. 1.60 and installed the XMLTools64.dll and now all works as expected ;)
Thanks to all
Flavio

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 16 Feb 2018, 21:48

moskito-x wrote:
16 Feb 2018, 18:10
...
What are the changes and/or (added) features?

moskito-x
Posts: 62
Joined: 29 Nov 2014, 19:58

Re: Project FMC simplified for Project Airbus

Post by moskito-x » 17 Feb 2018, 01:20

Bjoern wrote:
16 Feb 2018, 21:48
What are the changes and/or (added) features?
only more Airports error checkes and manual updates

Thomas

Jat_2018
Posts: 1
Joined: 17 Feb 2018, 14:59

Re: Project FMC simplified for Project Airbus

Post by Jat_2018 » 17 Feb 2018, 15:01

How can I install liveries here other than the pre-given liveries?

Flavio1
Posts: 6
Joined: 15 Feb 2018, 21:38

Re: Project FMC simplified for Project Airbus

Post by Flavio1 » 17 Feb 2018, 15:47

The manual at pages 6-7 show the workflow. I have tried now and it works.

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 17 Feb 2018, 16:25

moskito-x wrote:
17 Feb 2018, 01:20
only more Airports error checkes and manual updates
Okay. Any Feedback from Navigraph regarding AIRACs?

moskito-x
Posts: 62
Joined: 29 Nov 2014, 19:58

Re: Project FMC simplified for Project Airbus

Post by moskito-x » 17 Feb 2018, 17:27

Bjoern wrote:
17 Feb 2018, 16:25
Okay. Any Feedback from Navigraph regarding AIRACs?
Everything in its time.
First I have to finish the AIRAC import.
Then contact Navigraph.

;) Thomas

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 18 Feb 2018, 18:42

moskito-x wrote:
17 Feb 2018, 17:27
Everything in its time.
First I have to finish the AIRAC import.
Then contact Navigraph.

;) Thomas
That's fine by me. I still have an AIRAC saved on disk somewhere. :)

moskito-x
Posts: 62
Joined: 29 Nov 2014, 19:58

Re: Project FMC simplified for Project Airbus

Post by moskito-x » 18 Feb 2018, 23:34

Hello,
I would like to urge all official "Airport Creator" to get and use the "FMC Airport Manager".

It looks like the many mistakes are accepted.
But an application that helps to find these is simply not used.

Here again only a part of the many mistakes.
NEW Airport LIBP

_________________________________________________________________________________________________________
Image
Approach ALIKE.csv
Next we can see that only "1" one is used but "2" data lines are available.
With this extra line( maybe the line is valid ) but with "1" the header should be at line "2" but is at line "3"
zero count means line 1 = 0; line 2 = 1 etc.
1 <---- "1" is not OK should be "2"
22,VOR,3,1,W,LI,LIBP,ALIKE,,,2000,200,0,,,,,2,U,,,APP05,42.51273,14.27124,1900,180,0,,,,,3,R,LI,LIBP,RW22,,,673,0,0,,,,
22,NDB,3,1,W,LI,LIBP,ALIKE,,,2300,200,0,,,,,2,W,LI,LIBP,FD22,,,2300,180,0,,,,,3,R,LI,LIBP,RW22,,,673,0,0,,,, <---- line ignored
APPROACH data - IAF ALIKE - LIBP - PESCARA - PESCARA - Italy <---- HEADER line
_________________________________________________________________________________________________________
_________________________________________________________________________________________________________
STAR : Multiple STARs with double Waypoints
Image
_________________________________________________________________________________________________________
_________________________________________________________________________________________________________
STAR_data .csv
STAR : ATRUP 1E BAKAL NDB
Waypoint count wrong

Image

Manual Maintenance opens and show the wrong line numbering
Image
_________________________________________________________________________________________________________
_________________________________________________________________________________________________________
STAR_data .csv
STAR : OTRET 1E BAKAL NDB
Icon : Waypoint count wrong
Image

22,OTRET 1E BAKAL NDB,22 NDB Z DIRECT,, is wrong should be
22,OTRET 1E BAKAL NDB,22 NDB Z DIRECT,5,
22,OTRET 1E BAKAL NDB,22 NDB Z DIRECT,, <- ,, == no waypoints count this is a heavy mistake !!
1,W,LI,,OTRET,,,,5000,,0,,,,,
2,U,,,ARC10,42.68042,14.07555,,2000,,0,,,,,
3,U,,,ARC11,42.65647,14.16687,,2000,,0,,,,,
4,,,,ARC03,42.63244,14.39415,,2000,200,0,,,,,
5,W,LI,,BAKAL,,,,2000,200,1,2,216,36,60
Thomas
_________________________________________________________________________________________________________

Flavio1
Posts: 6
Joined: 15 Feb 2018, 21:38

Re: Project FMC simplified for Project Airbus

Post by Flavio1 » 23 Feb 2018, 20:18

wrong post

fdd_fr
Posts: 1713
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr » 25 Feb 2018, 15:37

Hello guys,

With my new job, I am not at home during the week and it is very very hard to find time to work on panel. Please, be patient....I am close to complete the universal panel to work with all aircraft version with max of common files.
So, it remain to improve the FMC legs page, because I need to find a solution to get correct predictive speed and altitude (not easy !!! )

Francois

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 25 Feb 2018, 19:01

fdd_fr wrote:
25 Feb 2018, 15:37
So, it remain to improve the FMC legs page, because I need to find a solution to get correct predictive speed and altitude (not easy !!! )
If I interpret "predictive" correctly, you mean something like?

Code: Select all

(A:GROUND VELOCITY, knots) (A:GPS WP ETE, seconds) (A:ACCELERATION BODY Z, meters per second squared) 1.94384 * * + (>L:Speed at Waypoint, number)
Basically v1=v0+a*t, where v0 is GS or TAS, "a" is the current longitudinal acceleration and "t" is the time to waypoint.
("1.94384" is a conversion factor from m/s² to knots/s², by the way)

I figure something similar applies to altitude.

Code: Select all

(A:INDICATED ALTITUDE, feet) (A:VERTICAL SPEED, feet per second) (A:GPS WP ETE, seconds) * + (>L:Altitude at Waypoint, number)
h1=h0+(delta_h/delta_t)*t


I'm not sure if (A:GPS WP ETE, seconds) is constantly updated.
The GPS Guidebook also has "(C:fs9gps:FlightPlanWaypointEstimatedTimeRemaining, minutes)", which, according to the description, is constantly updated (page 174; mind the "minutes" unit!).

Martien van Rooten
Posts: 4
Joined: 29 Jun 2016, 19:18

Re: Project FMC simplified for Project Airbus

Post by Martien van Rooten » 02 Mar 2018, 17:25

Hello Muskito-x

Where can I get the update of FMC Airport Creator-Manager.

Martien

Flavio1
Posts: 6
Joined: 15 Feb 2018, 21:38

Re: Project FMC simplified for Project Airbus

Post by Flavio1 » 04 Mar 2018, 13:29

When I download from FreeNavDbGroup the file "FreeNav AIRAC file update" where I can read at what Airac cycle it is updated?

wulfbindewald
Posts: 457
Joined: 20 Jan 2014, 21:27

Re: Project FMC simplified for Project Airbus

Post by wulfbindewald » 04 Mar 2018, 14:08

The creation date of each single airport definition corresponds approximately to the used AIRAC at that date. All AIRAC data are manually selected and collected in the database, currently within the pack "FD_FMC airports pack V4 02032018.zip".

Flavio1
Posts: 6
Joined: 15 Feb 2018, 21:38

Re: Project FMC simplified for Project Airbus

Post by Flavio1 » 04 Mar 2018, 14:41

Ah ok, therefore the 02032018.zip means that the airac cycle could be 1802?

fdd_fr
Posts: 1713
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr » 04 Mar 2018, 16:11

Flavio, our AIRAC is not a real AIRAC. This is only an addon waypoint database for FSX updated each month about new airport procedures that we create for FD-FMC.
I called files AIRAC but it is not an AIRAC.


Real AIRAC is only for payware FMC.

fdd_fr
Posts: 1713
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr » 04 Mar 2018, 16:16

Airport database updated with new "AIRAC" 03032018 :

New Airports :
USSS - Iekaterinbourg Koltsovo - Russia By Martien Van Rooten
UWKD - Kazan - Russia by Martien Van Rooten
UWUU - Ufa - Russia by Martien Van Rooten


Updated airports :
KBIL 4.02 - Billings - USA (Montana) by Wulf Bindewald
KBUR 4.05 - Burbank - USA (California) by Wulf Bindewald
KLGB 4.04 - Long Beach - USA (California) by Wulf Bindewald
KONT 4.04 - Ontario - USA (California) by Wulf Bindewald
KPDX 4.03 - Portland - USA (Oregon) by Wulf Bindewald
KSAN 4.02 - San Diego - USA (California) by Wulf Bindewald
KSNA 4.05 - Santa Ana - USA (California) by Wulf Bindewald
KTUS 4.02 - Tucson - USA (Arizona) by Wulf Bindewald
LIBP 4.01 - Abruzzo - Italy by Wulf Bindewald
SAWC 4.10 - El Calafate - Argentina by Wulf Bindewald
SCBA 4.10 - Balmaceda - Chile by Wulf Bindewald
SCCI 4.10 - Punta Arena - Chile by Wulf Bindewald
SCTE 4.10 - Puento Monte - Chile by Wulf Bindewald

http://freenavdbgroup.com/?page_id=832
Last edited by fdd_fr on 04 Mar 2018, 16:18, edited 1 time in total.

fdd_fr
Posts: 1713
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr » 04 Mar 2018, 16:17

Bjoern wrote:
25 Feb 2018, 19:01
fdd_fr wrote:
25 Feb 2018, 15:37
So, it remain to improve the FMC legs page, because I need to find a solution to get correct predictive speed and altitude (not easy !!! )
If I interpret "predictive" correctly, you mean something like?

Code: Select all

(A:GROUND VELOCITY, knots) (A:GPS WP ETE, seconds) (A:ACCELERATION BODY Z, meters per second squared) 1.94384 * * + (>L:Speed at Waypoint, number)
Basically v1=v0+a*t, where v0 is GS or TAS, "a" is the current longitudinal acceleration and "t" is the time to waypoint.
("1.94384" is a conversion factor from m/s² to knots/s², by the way)

I figure something similar applies to altitude.

Code: Select all

(A:INDICATED ALTITUDE, feet) (A:VERTICAL SPEED, feet per second) (A:GPS WP ETE, seconds) * + (>L:Altitude at Waypoint, number)
h1=h0+(delta_h/delta_t)*t


I'm not sure if (A:GPS WP ETE, seconds) is constantly updated.
The GPS Guidebook also has "(C:fs9gps:FlightPlanWaypointEstimatedTimeRemaining, minutes)", which, according to the description, is constantly updated (page 174; mind the "minutes" unit!).
Thanks for help !

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 04 Mar 2018, 20:14

fdd_fr wrote:
04 Mar 2018, 16:17
Thanks for help !
Is this what you were loking for?

Prosdocimo
Posts: 259
Joined: 10 Oct 2014, 12:05

Re: Project FMC simplified for Project Airbus

Post by Prosdocimo » 04 Mar 2018, 21:45

fdd_fr wrote:
04 Mar 2018, 16:16
Airport database updated with new "AIRAC" 03032018 :

New Airports :
USSS - Iekaterinbourg Koltsovo - Russia By Martien Van Rooten
UWKD - Kazan - Russia by Martien Van Rooten
UWUU - Ufa - Russia by Martien Van Rooten


Updated airports :
KBIL 4.02 - Billings - USA (Montana) by Wulf Bindewald
KBUR 4.05 - Burbank - USA (California) by Wulf Bindewald
KLGB 4.04 - Long Beach - USA (California) by Wulf Bindewald
KONT 4.04 - Ontario - USA (California) by Wulf Bindewald
KPDX 4.03 - Portland - USA (Oregon) by Wulf Bindewald
KSAN 4.02 - San Diego - USA (California) by Wulf Bindewald
KSNA 4.05 - Santa Ana - USA (California) by Wulf Bindewald
KTUS 4.02 - Tucson - USA (Arizona) by Wulf Bindewald
LIBP 4.01 - Abruzzo - Italy by Wulf Bindewald
SAWC 4.10 - El Calafate - Argentina by Wulf Bindewald
SCBA 4.10 - Balmaceda - Chile by Wulf Bindewald
SCCI 4.10 - Punta Arena - Chile by Wulf Bindewald
SCTE 4.10 - Puento Monte - Chile by Wulf Bindewald

http://freenavdbgroup.com/?page_id=832
Thanks. I found time ago wrong waypoints in Verona airport SIDs (a too far wpy). I don't remember which one now! Please check

moskito-x
Posts: 62
Joined: 29 Nov 2014, 19:58

Re: Project FMC simplified for Project Airbus

Post by moskito-x » 06 Mar 2018, 14:27

Martien van Rooten wrote:
02 Mar 2018, 17:25
Where can I get the update of FMC Airport Creator-Manager.
Hello Martien,

I sent you the link
Thanks for using FCM Airport Manager Creator 8-)

Thomas

Flyer10
Posts: 175
Joined: 01 Jan 2017, 14:59

Re: Project FMC simplified for Project Airbus

Post by Flyer10 » 06 Mar 2018, 18:34

I tried Bjoerns update and had a whole host of problems.
-The downloaded sounds didn't work, even after renaming to match the sound.cfg entry.
-I loved the FMC and set it up and took flight, I wasn't able to select GPS until I was in flight.
-The AP and FD wouldn't engage
-The backup vor / ndb pointer was going wild
-The 2d sign switches don't work.
-Flaps axis doesn't work but I think its intended
-finally, it blanked out all my saitek panels and they return ok as soon as I load another aircraft.

On the plus side, it looks great and I would use it if I can still control it via hardware. I think I will wait until a proper release to try again!

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 09 Mar 2018, 00:12

Flyer10 wrote:
06 Mar 2018, 18:34
-The downloaded sounds didn't work, even after renaming to match the sound.cfg entry.
All file references in the sound.cfg files provided in the forked version refer to:
SimObjects\Airplanes\SkyHigh_A32x_Sounds\[CFM56-5A_B/IAE_V2500]\[wav file]
-The AP and FD wouldn't engage
I think RMP power is still tied to the avionics master switch.
-The backup vor / ndb pointer was going wild
Not my fault.
-The 2d sign switches don't work.
What sign?
-Flaps axis doesn't work but I think its intended
Edit A32x_HardwareControls.xml.

Use the endless conversation I had with Wulf a few pages back as reference.
-finally, it blanked out all my saitek panels and they return ok as soon as I load another aircraft.
Support for exotic hardware will always be second nature.
On the plus side, it looks great and I would use it if I can still control it via hardware. I think I will wait until a proper release to try again!
There'll never be a proper release and it'll always be experimental. Maybe a proper and updated manual at one point, but never something you just can plug in and go and hacve it work with everything.
If you want compatibility, stick to Francois official release.

Flyer10
Posts: 175
Joined: 01 Jan 2017, 14:59

Re: Project FMC simplified for Project Airbus

Post by Flyer10 » 09 Mar 2018, 10:43

The avionics were on and the PFD and MFD were ok,

It was the seatbelt and the sign next to it but I have forgotten the name.

As for the hardware, every single aircraft has been ok with it, even the likes of Majestic and A2A which need a bit of programming via LVARs.

Maybe I didn't install right, I will have another go when if you supply one zip file with everything in the right place.
Hopefully Francois will at least use the FMC and the change of the terrain click spot.

moskito-x
Posts: 62
Joined: 29 Nov 2014, 19:58

Re: Project FMC simplified for Project Airbus

Post by moskito-x » 15 Mar 2018, 21:35

Hello,
FMC Airport Manager v.1.0.1.076

A new month ( March ) this month is not limited.
All interested Users are welcome.
Users must have a "Project Airbus" forum account.
============================================================
Please send a PM to me
The personal message (PM) should have following content
============================================================
Full Name :
Email address (download link will be sent to ) :
============================================================
Thomas

Bjoern
Posts: 230
Joined: 16 Sep 2016, 18:07

Re: Project FMC simplified for Project Airbus

Post by Bjoern » 16 Mar 2018, 18:22

Posting a list of changes from the old version along with the request for testers would be useful.

Martien van Rooten
Posts: 4
Joined: 29 Jun 2016, 19:18

Re: Project FMC simplified for Project Airbus

Post by Martien van Rooten » 16 Mar 2018, 20:43

Recently I am the program "FMC Airport Manager Creator" going to use.
I use the program now to my existing airports to correct.
In addition to the cosmetic side, there appear to be given further big errors in my airports.For example in LEIB, Ibiza, are gross errors.
These errors were visible with the FMC Airport Manager.
I urge the "airport creators" to use the "FMC Airport Manager",in order to achieve a minimum standard.
As all my airports are updated,I'm going to do the new airports with the FMC Airport Manager.
This can also be a beginning for the "airport creators" to get in touch with each other,to make known to each other's working methods and insights.
I think the "FMC Airport Manager Creator" through a strong help to attain that objective.
So what let you.

Martien van Rooten

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