A330-A340 project
Re: A340-300 project
Sure Tom
Now back on topic haha
regards
Now back on topic haha
regards
Re: A340-300 project
good news everyone!
I finished my model (well, almost, I only gotta model some spoiler details, and the windscreen wipers.)
Ofcourse I gotta mirror everything, but I got no time for that right now. next is texturing and rigging
I finished my model (well, almost, I only gotta model some spoiler details, and the windscreen wipers.)
Ofcourse I gotta mirror everything, but I got no time for that right now. next is texturing and rigging
Last edited by Morhaf on 26 Oct 2010, 14:58, edited 1 time in total.
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Re: A340-300 project
Well done morhaf! shes great!
Re: A340-300 project
Sorry FLYPHOENIX I've just been glued to this for ages now and it was the first thing that came to mind, but I've personally researched and looked at photos of real and other FS made A343 models for hours and this model is actually quite simply GREAT! The model It's just so smooth and OMG so deatiled on a whole new level, attempts have been made but I don't think they make it to this standard. And other creaters just havn't made it as smooth as this, and the SWISS texture looks fantastic as well really cant wait for this. And sorry if I asked that question it's just that someone either here or on the projectopensky forums said it wont be for FS so I was just clarifying, but I'll ask politely could someone please fill me in as to wheather this is for FS or not thank you.
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Re: A340-300 project
No. Morhaf has been doing this purely for a private commitment so this model that you see here is not for FS.
That said, once he has completed all he has to do with this model, he plans to do one for FS. Further details of which will be divulged later in good time.
That said, once he has completed all he has to do with this model, he plans to do one for FS. Further details of which will be divulged later in good time.
Re: A340-300 project
First of all, woww :shock: thank YOUanels9 wrote:Sorry FLYPHOENIX I've just been glued to this for ages now and it was the first thing that came to mind, but I've personally researched and looked at photos of real and other FS made A343 models for hours and this model is actually quite simply GREAT! The model It's just so smooth and OMG so deatiled on a whole new level, attempts have been made but I don't think they make it to this standard. And other creaters just havn't made it as smooth as this, and the SWISS texture looks fantastic as well really cant wait for this. And sorry if I asked that question it's just that someone either here or on the projectopensky forums said it wont be for FS so I was just clarifying, but I'll ask politely could someone please fill me in as to wheather this is for FS or not thank you.
second, to elaborate on sheldon's reply, I'm afraid the shape of the wing is not right, as I've probably used an unreliable source picture for it, which doesn't fit any other pics I used, so when I'm done with this video I'm making, I'll have to correct the whole wing, and if I want to make is compatible with FS, I gotta adjust and remodel some things (note: one pivot tube takes around 60 poly's ) but that might be a while before I get into that.
again, thanks a lot.
now lets find out how to make some wingflex and vaporization on the wings, shall we :mrgreen:
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Re: A340-300 project
Morhaf wrote:now lets find out how to make some wingflex and vaporization on the wings, shall we :mrgreen:
Re: A340-300 project
appreciated,
here´s another render
here´s another render
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- Posts: 200
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Re: A340-300 project
blooming hell morhaf!
shes.....shes.....shes......s.s.s.s.stunning!
shes.....shes.....shes......s.s.s.s.stunning!
Re: A340-300 project
Absolute stunner mate! keep up the fantastic work.
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Re: A340-300 project
looks absolutely incredible What's the current poly count now?
Re: A340-300 project
thanks,
bad news: I lost the file, its gone, DEADD, NOOOO!!!!!!!
anyway, the polycount is around 29400 polygons right now.
cheers
bad news: I lost the file, its gone, DEADD, NOOOO!!!!!!!
anyway, the polycount is around 29400 polygons right now.
cheers
Re: A340-300 project
well last night, when I posted the render, it was quite late, and my dad told me to stop (I kinda got scared) so I saved the file, but before c4d closed, I pulled out the adapter from my laptop (it doesnt have a battery) and when I reopened c4d this morning, my file didnt open
there was an error, saying: Incorrect file structure
so Im affraid I broke my a340
there was an error, saying: Incorrect file structure
so Im affraid I broke my a340
Re: A340-300 project
So now we have a broken 380 and broken 340..... ummmm
Re: A340-300 project
well, atleast with the a380 you can restart FS...GaryG wrote:So now we have a broken 380 and broken 340..... ummmm
Last edited by Morhaf on 06 Apr 2013, 21:48, edited 1 time in total.
Re: A340-300 project
Ow... Might be a stupid question but don't you have a back-up file? Otherwise this is reallyyyy bad...
Re: A340-300 project
so here's the result of my (first time) base texturing:
1.5 hours of work.. first texture ever :lol:
1.5 hours of work.. first texture ever :lol:
Last edited by Morhaf on 06 Apr 2013, 21:49, edited 1 time in total.
Re: A340-300 project
Very good. But I must ask how's the model itself?
Re: A340-300 project
its okay now, I saved it by merging an old vesion with the new (frozen) one, and its in maya now, so I just mirrored everything in 5 seconds instead of 50 minutes.anels9 wrote:Very good. But I must ask how's the model itself?
also I quickly put on the texture to see how it works:
Re: A340-300 project
Awesome like in the word Awesomeness
Re: A340-300 project
no, THIS is what you call awesome:GaryG wrote:Awesome like in the word Awesomeness
Re: A340-300 project
updatesss (its been sooo long since the last )
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Re: A340-300 project
It truly is!Morhaf wrote:updatesss (its been sooo long since the last )
Re: A340-300 project
probably last w.i.p. shot of the nose texture, cuz its almost done!
went pretty quick I must say! only the dirt took some time to get right.. cant wait to do the rest of the fuselage
went pretty quick I must say! only the dirt took some time to get right.. cant wait to do the rest of the fuselage
Re: A340-300 project
Mid-fuselage texture!! The only problem is that the quality is a little lower than the nose, cuz the fuselage is longer, so the map has to be bigger, but its not as big as the nose (in height of the fuselage) ... here's what I mean, if I lost you
havent worked on the partion lines though, and there are some windows missing in the back
havent worked on the partion lines though, and there are some windows missing in the back
Re: A340-300 project
The nose looks tempting to hold...
Re: A340-300 project
process will most likely slow down a bit, since I just reinstalled my system, and I have to get a program working (which was the reason I reinstalled my computer, but it didn't work ) and then work with it a little bit.
-Installing Photoshop again now.
EDIT: photoshop installed, texturing process continues.
-Installing Photoshop again now.
EDIT: photoshop installed, texturing process continues.
Re: A340-300 project
Looks pretty awesome! Just hope my A310 will look as good as that!
Re: A340-300 project
ofcourse it will, your *new models* wing specifically looks just awesome If only my wing would look like as good as that!Xpand wrote:Looks pretty awesome! Just hope my A310 will look as good as that!
_
meanwhile, I lost my file again I saved it with maya student version, and the files can only be opened with THAT maya, on THAT system.
So I gotta remap the thing, re-mirror all those things, replace some things, rescale the fuselage parts, and its back to where it was.
so, process wil be slow again.
Re: A340-300 project
You project Morhaf is fantastic what else can i say
I have been a fan and watched the progress since you put it in on Pairbus hope we will see more from you
I have been a fan and watched the progress since you put it in on Pairbus hope we will see more from you
Re: A340-300 project
thank you
okay, so I got the model together again, and I made some little changes to the model iself too:
- the wingroot is much smoother and the curve is about the right shape of the real thing
- the shape of the inboard-flap (the curve) is smoother.
- Nose, mid-fuse, rear-fuse sections are rescaled so they are about the same size on the uvmaps
- nose section is textured ON BOTH SIDES, only a few things need to be corrected (think partion lines, anti-distortion scaling)
Only thing I found out when I put on the texture, is that I can't export anything from maya student version, so I will need to re-model those changes in cinema4d when I have it.
cheers
okay, so I got the model together again, and I made some little changes to the model iself too:
- the wingroot is much smoother and the curve is about the right shape of the real thing
- the shape of the inboard-flap (the curve) is smoother.
- Nose, mid-fuse, rear-fuse sections are rescaled so they are about the same size on the uvmaps
- nose section is textured ON BOTH SIDES, only a few things need to be corrected (think partion lines, anti-distortion scaling)
Only thing I found out when I put on the texture, is that I can't export anything from maya student version, so I will need to re-model those changes in cinema4d when I have it.
cheers
Re: A340-300 project
I just finished the basic textures for the mid & rear fuselage, but apparently the file is too big, cuz maya just freezes, like in freezing..
probably because the file is 6k :lol:
might size it down to 5k or something.
probably because the file is 6k :lol:
might size it down to 5k or something.
Re: A340-300 project
♫ It's black, it's white ♫ ...
Re: A340-300 project
small rear-fuselage update:
left side is more updated than the right, but there wasnt a texture on that side before
left side is more updated than the right, but there wasnt a texture on that side before
Re: A340-300 project
What's the size of the texture sheets? That's some awesome resolution!