Project FMC simplified for Project Airbus

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

2500 callout is in the code, but detection area is small (between 2495 and 2500 ft) and as aircraft may descend quickly at this moment, maybe the detection hasen't time to react. So I will increase the area, but I must add a security to avoid the sound play more than 1 time. (because gauge run in a loop)

I am working on the CA gauge....

gkokkis
Posts: 12
Joined: 02 Dec 2015, 21:14

Re: Project FMC simplified for Project Airbus

Post by gkokkis »

extra work because of me... :(
pitot alarm is also in the same code? (i noticed the file "Pitot_alarm" in the folder CALLOUT_FD)

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

No.

All special sounds are in Callout_FD folder, but code is dispatched in several gauges according function.

Pitot alarm is in an other gauge which controls all aircraft systems (flight controls, hydraulics, flight envelop protection, IAS/Mach calibration, engines fire alarm etc.....)

Pitot sound alarm doesn't work for you ?

gkokkis
Posts: 12
Joined: 02 Dec 2015, 21:14

Re: Project FMC simplified for Project Airbus

Post by gkokkis »

I made a test flight this afternoon
Unfortunately pitot sound alarm does not work on me...
I see the warning in the main ECAM and nothing sounds even if I complete the flight and the temperature drops below -20 °C.

Normally when I see the warning I press the right button.

spyrosv89
Posts: 31
Joined: 10 Aug 2015, 20:41

Re: Project FMC simplified for Project Airbus

Post by spyrosv89 »

When I am in flight everything is working perfect (great job by the way ;) ). When I save the flight and load it again , the plane is in cold and dark mode while I am in cruising altitude ! How do I continue my flight with my A320's engines working ? Please help.

Prosdocimo
Posts: 277
Joined: 10 Oct 2014, 12:05

Re: Project FMC simplified for Project Airbus

Post by Prosdocimo »

@Gkokkis. Alarm is played when you have iced Pitot tube, (airspeed showing 0kts). To test it just create clouds with icing and temperatures below 0°C degrees. Once airspeed drops 0kts, A/P is disconnected (as real Airbus) and you should hear the alarm. To revert the situation switch on the Pitot heat and wait deicing.

gkokkis
Posts: 12
Joined: 02 Dec 2015, 21:14

Re: Project FMC simplified for Project Airbus

Post by gkokkis »

Thanks Prosdocimo
I checked in this way and everything works perfectly.
I was misunderstood in what circumstances the pitot sound alarm sounds.

Prosdocimo
Posts: 277
Joined: 10 Oct 2014, 12:05

Re: Project FMC simplified for Project Airbus

Post by Prosdocimo »

François what is the difference between Optimal FL and ECON FL in FMC Climb page? Need I use ECON FL or shoud i insert the value of Optimal FL? Thanks

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

gkokkis wrote:I made a test flight this afternoon
Unfortunately pitot sound alarm does not work on me...
I see the warning in the main ECAM and nothing sounds even if I complete the flight and the temperature drops below -20 °C.

Normally when I see the warning I press the right button.
Warning on ECAM appears when TAT (aircraft struture temperature) is negative, but that doesn't means that pitot is iced : describe only a risk. This is a warning. You can have a negative temperature and Pitot works well, if no cloud/precipitation/dry air....

Alarm sounds only when pitot is iced and that you lost speed information.

spyrosv89 wrote:When I am in flight everything is working perfect (great job by the way ;) ). When I save the flight and load it again , the plane is in cold and dark mode while I am in cruising altitude ! How do I continue my flight with my A320's engines working ? Please help.
I think that the FMC savegame file is not created. Check in your FSX Documents folder if you have a .CSV file named with the same name as the current flight plan and ending by :".... FMS dataSave.csv"

e.g : "IFR Salzburg to Schiphol.PLN FMS dataSave.csv"

If not, check your path declaration in "FMC_Path.ini" file located in FD-FMC folder.
Prosdocimo wrote:François what is the difference between Optimal FL and ECON FL in FMC Climb page? Need I use ECON FL or shoud i insert the value of Optimal FL? Thanks
Optimal FL use an AiRBUS formula, without take in consideration Cost Index.

All ECON value (Speed, Thrust, Optimal FL) change with cost index value.

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

New and updated airports to download: http://freenavdbgroup.com/?p=919

EHRD - Rotterdam / The Haque - Netherlands , by Martien van Rooten
LIMJ - Genoa / Sestri - Italy , by Francois Dore
LGTS - Thessaloniki - Greece, by Francois Dore
LPFR - Faro Intl - Portugal, by Francois Dore


5 updates, which fix bugs and errors :

EHAM (4.01) - Amsterdam Schiphol - Netherlands, updated by Francois Dore : Fix Speed errors in all Rwy 18C approaches and SID blank lines added
KRDD (4.01) - Redding - USA (California) , Updated by Wulf Bidenwald : Fix some Approaches erros and new STAR added and STAR_data blank line included.
KWYS (4.01) - West Yellostone - USA (Wyoming) , updated by Wulf Bidenwald : Approach FEVIP bug corrected; STAR_data blank line included.
LOWS (4.04) - Salzburg - Austria , updated by Georges ; Fix approach files
SKBO (4.01) - Eldorado Bogota - Colombia ; updated by Carlos Mario Diaz (The320Pilot) ; fix errors in VOR approaches.


Coming soon.........:

EHEH Eindhoven
EHBK Maastricht
EHGG Groningen Eelde
ZSPD - Shanghai
UUDD - Moscow Domodedovo
KMSP - Minneapolis
LTBA - Istambul Ataturk
KLMT - Klamath Falls


A318 panel 1.12 beta in some hours (Callout fixed, and some bugs fixed...)

gkokkis
Posts: 12
Joined: 02 Dec 2015, 21:14

Re: Project FMC simplified for Project Airbus

Post by gkokkis »

Great news
Thank you so much

spyrosv89
Posts: 31
Joined: 10 Aug 2015, 20:41

Re: Project FMC simplified for Project Airbus

Post by spyrosv89 »

I am doing an IFR flight without using the fmc . I haven't tested if it is working with the fmc on . Does it affect my problem ?

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

No. I don't think. Savegame must work with FMC off. Check in your FSX document folder if you have A .CSV file and report to me.

Francois

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

You're welcome


For airport creator,

I would like to talk about a future improvement.

Wulf suggest to me that i will be fine to have the possiblity to add in the database, some "User" waypoints, that aren't real navigation waypoints.
sometimes, on charts, we have some waypoints that are describe with only a radial and a DME distance. Today, we create this special waypoint by use the "U" type, by latitude and longitude, and FMC create them on the flight plan.
But "U" type have a disadvantage : There name not appears on the FMC map.

What waypoints are concerned ?
- All missing approaches waypoints
- RNAV waypoints (their name is always the 2 trailing airport ICAO characters and a number. E.g : Amtersdam (EHAM) : RNAV waypoint are named like this : EH654, EH653 . ZSPD RNAV waypoints are PD001, PD002 ......

We can use the FSX rules to name waypoints. For a waypoint define by a radial from a VOR and at a DME distance (e.g : Radial 302° of the VOR at 13Nm), FSX use the following convention : D302M
D for radial
302 for bearing
M is the 13th letters of the alphabet for 13 Nm DME distance

FSX use also:
For ILS approach : CIxx for the IF (xxx = runway ident), FIxxx for the FAF (Final)
For VOR approach : CDxx and FDxx
Waypoint with a distance during a VOR appaorch : 50VOR (5nm), 30VOR (3nm).......

So, some month ago, Mosquito-x (thomas) wrote to me to explain how create a "Fake" airport, that allow to create terminals waypoints (blue waypoints in FSX, which are linked to an aiport with its ICAO code.

So, now it is the time to add this feature in the Freenav AIRAC, but we have different potential.

Before, here is a example :
I created a fake airport, called "XFMC", located in Artic ocean. This airport has no runway, no building. It is a just an identifier without real structure.
It allow to create terminal wypoints, by include inside the airport declaration in the XML file, waypoints:

My fake airport:
Image

How I did ? like this :
Image


and you can see on the picture below the terminal waypoint "TEST'", created and it use XFMC ICAO code :
Image



So, there are several way, to create these waypoints.


SOLUTION A
We use a unique "Fake" airport, called XFMC

Advantages :
- only one fake airport
- When you use the flight planner of FSX, you will not see this fake airport when your search an ICAO code.
- very easy to manage in the AIRAC file

Disadvantages:
- We cannot create multiple waypoint with the same name (e.g : FAF32), because only 1 ICAO code available : XFMC. This is the main limitation. all waypoints must be unique
- User that see these special waypoints on the map, will have fifficulty to select them with the gauge, because ICAO code is not standard and he will have to use the ICAO button to enter the complete ICAO code of the waypoint if he want add it manually in a flight plan. But there is no reason that a user use these special terminal waypoints, because if they exist, that's means that airport procedure exist and can be loaded in the FMC.

SOLUTION B
Create an extended airport of each airport we need to use special waypoints.
FSX has a bug, and allow to create a fake airport with a 5 characters ICAO code.
Example : I can create a fake airport called LIMJX (adding a trailing "X"). This "Fake" airport is just a container. No effect on the real airport, but it allow to create terminal waypoints with the right ICAO code of the working airport.
Here the XML code to create an airport, with a 5 letters ICAO code. By when will use this airport, only the 4 first letters will be used. I think that is a FSX bug that we can use ! Many thanks Moskito-x for the trick !!
Image

and here, the TEST3 waypoint, with this LIMJ ICAO code :
Image


Advantages :
- We can create several waypoints with the same name (but one per airport only). e.g : we can have FAF34 for several airports
- ICAO airport code used is the real ICAO code (even the airport is called LIMJX, we must use only the 4 ICAO code to call waypoints : LIMJ)
- User will be use easily these waypoints in the gauge, by use the "OWR-WPT" button, because they have the right ICAO code.


Disadvantages:
- Many fake airports created; I don't know if there is an effect in FSX (but I think that no effect)
- In the FSX flight planner, Airport appears in double. See picture below; I can write in the "City" column "NOT An AIRPORT" to add more clarity.

Image


Please, think to these 2 solutions and give me your advice, to know which way we will take.

Thanks

Francois

Prosdocimo
Posts: 277
Joined: 10 Oct 2014, 12:05

Re: Project FMC simplified for Project Airbus

Post by Prosdocimo »

Hi I cannot answer. Beside, could be possible add a runway stopping distance in FMC approach page or on the right pane? Could be important know it in case of an emergency landing, and real onboard computers do it.
A formula would take into account landing speed and calculate stopping distance considering aircraft weight, antiskid on/off, reverse on/off, autobrake set (rwy dry/wet? Wind?).

The320Pilot
Posts: 354
Joined: 29 Jul 2014, 22:47

Re: Project FMC simplified for Project Airbus

Post by The320Pilot »

François, I think the second idea (the one of LIMJX) is better. You could add those fake airports to the Freenav AIRAC, couldn't you?

wulfbindewald
Posts: 501
Joined: 20 Jan 2014, 21:27

Re: Project FMC simplified for Project Airbus

Post by wulfbindewald »

If there is only the choice between solution A or B I would favourise A not to blow up the airport list.
Will A and B work under P3D V3 too?
How to manage already existing additional artificial waypoints in older airport DB? Stay as is?

Under the assumption that each individual airport will need a limited number <100 of additional artificial waypoints I would define those with the airport ICAO code with the corresponding region code plus a digit number and include them into the current AIRAC list.
+ No conflicts between airports and could be easily assigned and recognized. Examples: LI,,IMJ15 or K2,,MRY63.
+ Easy to manage and corresponds to the current way of working
+ no region change
- new waypoints, but with artificial naming

IMO most of additional artificial waypoints may stay "U" waypoints anyway. Only "strategical" very important new waypoints should be managed separately.

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

Prosdocimo wrote:Hi I cannot answer. Beside, could be possible add a runway stopping distance in FMC approach page or on the right pane? Could be important know it in case of an emergency landing, and real onboard computers do it.
A formula would take into account landing speed and calculate stopping distance considering aircraft weight, antiskid on/off, reverse on/off, autobrake set (rwy dry/wet? Wind?).
THis feature is not easy to create.

Why ?

Because landing distance is according :
- Aircraft gross weight
- Wind speed and direction
- Ground speed when landing (Vapp)
- airport altitude
- brake setting
- runway wet or snowed

The main difficulty is to determine the actual stopping distance of the aircraft in FSX. That require to do many many many test, with different configuration, and at each time to measure with Plan-G the result. And the plan-G default measuring tool is not precise. Value is +/- 0,1nm (500ft !!!). Require to measuring on the PC display with high zoom...
Not impossible, but many many time to create this feature.....
it amounts to be a test pilot at Airbus Industry for the Aircraft certification!! Because the SIM will have not the same behavior that the real aircraft (brakes power, ground friction and aircraft air drag...)
The320Pilot wrote:François, I think the second idea (the one of LIMJX) is better. You could add those fake airports to the Freenav AIRAC, couldn't you?

Yes I can. Very easy to do (see pictures in post above)
wulfbindewald wrote:If there is only the choice between solution A or B I would favourise A not to blow up the airport list.
Will A and B work under P3D V3 too?
How to manage already existing additional artificial waypoints in older airport DB? Stay as is?

Under the assumption that each individual airport will need a limited number <100 of additional artificial waypoints I would define those with the airport ICAO code with the corresponding region code plus a digit number and include them into the current AIRAC list.
+ No conflicts between airports and could be easily assigned and recognized. Examples: LI,,IMJ15 or K2,,MRY63.
+ Easy to manage and corresponds to the current way of working
+ no region change
- new waypoints, but with artificial naming

IMO most of additional artificial waypoints may stay "U" waypoints anyway. Only "strategical" very important new waypoints should be managed separately.

Solution may be A or B or A+B.

I haven't P3D, but if someone has it, I can send my BGL test file to see if fake airport with its terminal waypoint works in P3D.

I will ask to the FSdeveloper experts if there is a solution to avoid that the Fake airport appears in the Airport list of the flight planner....

spyrosv89
Posts: 31
Joined: 10 Aug 2015, 20:41

Re: Project FMC simplified for Project Airbus

Post by spyrosv89 »

fdd_fr wrote:No. I don't think. Savegame must work with FMC off. Check in your FSX document folder if you have A .CSV file and report to me.

Francois
Francois thanks for answering !
Unfortunately there is not a .CSV file in my IFR flights .

The320Pilot
Posts: 354
Joined: 29 Jul 2014, 22:47

Re: Project FMC simplified for Project Airbus

Post by The320Pilot »

wulfbindewald wrote:(...)
IMO most of additional artificial waypoints may stay "U" waypoints anyway. Only "strategical" very important new waypoints should be managed separately.
I like this idea better than anything else.

wulfbindewald
Posts: 501
Joined: 20 Jan 2014, 21:27

Re: Project FMC simplified for Project Airbus

Post by wulfbindewald »

spyrosv89 wrote:
fdd_fr wrote:No. I don't think. Savegame must work with FMC off. Check in your FSX document folder if you have A .CSV file and report to me.

Francois
Francois thanks for answering !
Unfortunately there is not a .CSV file in my IFR flights .
Please have a look to the folder where the FSX flightplans reside; pls. see below one saved flightplan example (saved with FMC acvtivated). You should see 2 files for one flightplan.
If you have troubles please show us the content from the FMC_Path.ini file, which resides in the FSX/FD_FMC folder. Which OS do you use?
Image

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

I totally agree with Wulf.

I had a request to how insert terminal waypoints; after search and help of specialist, I propose these 3 ways (A or B or A+B).

Can be used only for very indispensable waypoints (so very rare) that author doesn't want create as a "En-Route" waypoint or "User" waypoint.

Nothing is mandatory, and nothing to change to old airport already realized, and nothing to change to the FMC code.

This is just a new possiblity, that author can use or not when he create new airport files.

But it is important to decide of the solution, after thinking, to have rules....or decide to stay in actual mode without any change.

But I think that the solution A can be used in all case, without disadvantages.

For solution A, when author works on his airport, he has just to insert the Airport declaration with the following name"XFMCX" (5 letters to avoid conflict with the XFMC declaration that will already exist in the AIRAC) and place inside his termainal waypoints, inside the Airport Tag) in his ICAO.BGL file, En route waypoint can be in the same file, but outside the Airport Tag".
Nothing change to the work procedure : compiling a temporary ICAO.xml

When I receive the ICAO XML, I take the terminal waypoints that I add in the XFMC 4 letters airport declaration of the Freenav AIRAC.

All stay in the same file. Nothing change with the work procedure. Only 2 different place in the XML file to write waypoints.
Last edited by fdd_fr on 07 Dec 2015, 17:12, edited 2 times in total.

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

spyrosv89 wrote:
fdd_fr wrote:No. I don't think. Savegame must work with FMC off. Check in your FSX document folder if you have A .CSV file and report to me.

Francois
Francois thanks for answering !
Unfortunately there is not a .CSV file in my IFR flights .
Check if you have the file "FMC_path.ini" in the FD_FMC folder.

Open this file and check the path declared inside is the right path to your FSX documents folder, with doubled "\".

Post here the content of this file please

fly2001
Posts: 26
Joined: 29 Oct 2015, 22:18

Re: Project FMC simplified for Project Airbus

Post by fly2001 »

Hi Francois,

I want to thank you so much for LPFR.

Best regards.
fly2001

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

Hello,

I uploaded a new version of the A318 FD-FMC panel (1.12), that you can download here : http://freenavdbgroup.com/?page_id=159

Requires the A318 beta pack 0.99 available on the same page of the website

This panel version is the A320 1.11, adapted to A318 preformances.

- Compared to previous A318 version, It has new N1 values
- Compared to A320 1.11, this panel has the following changes, that will be on the next A320 update :

- Now, you can close the FMC window with the same switch (Master Caution) that opening
- In DESCENT and Approach page, "LEG" reading (column Procedure) changed to "Teardrop"
- New Callout gauge which :
Fix a bug about Callout "2500ft"
Callout "retard" changed; It was the same file that callout "20ft"; Now two independant file that allow to repeat "Retard" until throttles are set to 0 like real Airbus callout.

This last feature comes with a new CALLOUT_FD folder, provided with this panel. Copy and overwrite existing files.

Until A320 panel will be not updated to 1.12, the callout "Retard" will not work with the A320 (it work only with this A318 panel). Sorry for the convenience, but it is temporary; just à week to wait the A320 panel update.

Please use Panel.cfg and Aircraft.cfg that comes in this panel, but delete in the aircraft.cfg all my [fltsim.xx] and set yours....

Thank you for report about this A318 panel version, to know if I can publish it.

Francois

Prosdocimo
Posts: 277
Joined: 10 Oct 2014, 12:05

Re: Project FMC simplified for Project Airbus

Post by Prosdocimo »

Hi i made a quick test. The new "retard" function works perfectly and i like it very much.
By the way, just to test the system, I applied little thrust just after wheels had touched land and Retard callout was heard again but I guess it is how it works. This doesn't happen if i apply reverse thrust and than again forward thrust.

A little issue. When FMC pops up after clicking on Master switch and I close it by regular X button on the right up corner, I need to click twice on Master button to pop up FMC again. Maybe you need to tell to Master button to be reset.

spyrosv89
Posts: 31
Joined: 10 Aug 2015, 20:41

Re: Project FMC simplified for Project Airbus

Post by spyrosv89 »

Hi Francois . Sorry I have some problems with my computer and I can't see if there are those files . I will probably answer on Thursday . I use windows 10.

wulfbindewald
Posts: 501
Joined: 20 Jan 2014, 21:27

Re: Project FMC simplified for Project Airbus

Post by wulfbindewald »

Prosdocimo wrote:Hi i made a quick test. The new "retard" function works perfectly and i like it very much.
By the way, just to test the system, I applied little thrust just after wheels had touched land and Retard callout was heard again but I guess it is how it works. This doesn't happen if i apply reverse thrust and than again forward thrust.

A little issue. When FMC pops up after clicking on Master switch and I close it by regular X button on the right up corner, I need to click twice on Master button to pop up FMC again. Maybe you need to tell to Master button to be reset.
Both issues confirmed for A318 panel 1.12 and new callout. Callout 2500ft recognized.
- Flaps: Std. climb speed setting is now 200kts if no specific inputs are set in the SID_data (A320 210 kts). As a consequence the flaps do not automatically retract from flap pos. 1+F to 1. Flaps speed settings to be corrected accordingly?
- PFD: There is no speed indicator for max speed (red bars) e.g. cruise at FL120 should be 350 kts (in A320 350 kts).

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

Hello Wulf,

I will check climb speed. But maybe you have selected Greendot speed ? Because standard initial climb speed is 250 Ias, on the 2 aircraft.
200 or 210 are values if speed constraint, or if Greendot is selected (calculated with grossweight to get max lift/drag ratio).

I will check PFD max speed bar setting; But at FL120, I think that overspeed is higher that 400 kts and in this case max speed bar isn't visible.

I check tonight, when at home....

wulfbindewald
Posts: 501
Joined: 20 Jan 2014, 21:27

Re: Project FMC simplified for Project Airbus

Post by wulfbindewald »

fdd_fr wrote:Hello Wulf,
I will check climb speed. But maybe you have selected Greendot speed ? Because standard initial climb speed is 250 Ias, on the 2 aircraft.
200 or 210 are values if speed constraint, or if Greendot is selected (calculated with grossweight to get max lift/drag ratio).
Yes, you are right that I selected greendot take off mode (A318 202kts). Do the flaps speed settings correspond to A318 lower climb speed? IMO the logic should be that an official defined climb speed, here greendot performance, ensures properly the autom. flaps retraction within ~3000ft.
fdd_fr wrote:I will check PFD max speed bar setting; But at FL120, I think that overspeed is higher that 400 kts and in this case max speed bar isn't visible. I check tonight, when at home....
Same result with higher cruise altitudes. Cross checked with A320, where the red speed limiter assignment bars work properly.

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

Actually, I think that my green "S" and "F" speed (minimum Flaps and slats speed retractation) is always the same (not according grossweight). So , when aircraft is light, greendot is very slow and "S" speed is not correct. You are right.

I think that I did like this, because when I coded, I haven't found a charts for these two speed according weight.

I must search again ; Or I have to check the greendot formula, because I used the A320 formula, and maybe the A318 has a different formula.

I thought that I have finished....but it means that I will never finish this aircraft !!! :laugh: :P :( ;( ;(

spyrosv89
Posts: 31
Joined: 10 Aug 2015, 20:41

Re: Project FMC simplified for Project Airbus

Post by spyrosv89 »

I opened my FMC_path.ini file and it says exactly this :
C:\\Documents and Settings\\YOUR USER NAME\\My Documents\\Flight Simulator X Files\\.

Prosdocimo
Posts: 277
Joined: 10 Oct 2014, 12:05

Re: Project FMC simplified for Project Airbus

Post by Prosdocimo »

There is always something to improve ;)

I found this, it may help expecially bottom notes

https://www.google.it/url?sa=t&source=w ... EEtj0-YlZQ

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

About barber pole speed (red squares bar), that's work at home :

33000ft
Image


25000ft
Image

Check if you have these value in your aircraft.cfg file :

[Reference Speeds]
flaps_up_stall_speed=124.000
full_flaps_stall_speed=100.000
cruise_speed=462.0
max_indicated_speed=400.000000
max_mach= 0.83


FSX give me the value of the max speed, with these aircraft.cfg setting.
The only difference with the A320 is the max indicated airspeed (350 for A320, 400 for A318). Try to reset to 350 the value.

spyrosv89
Posts: 31
Joined: 10 Aug 2015, 20:41

Re: Project FMC simplified for Project Airbus

Post by spyrosv89 »

This game is so annoying sometimes !!!!!! I tried again to see if my engines are still on during my flight when i load it and it works. So sorry for spending your time :oops:

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

Prosdocimo wrote:There is always something to improve ;)

I found this, it may help expecially bottom notes

https://www.google.it/url?sa=t&source=w ... EEtj0-YlZQ

Effectively, Slats minimum retractation speed is many too slow ! I will search again a chart about slats vs weight

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

spyrosv89 wrote:This game is so annoying sometimes !!!!!! I tried again to see if my engines are still on during my flight when i load it and it works. So sorry for spending your time :oops:

Sorry, oupss :laugh: I hadn't seen you post.

So, all work now ?

spyrosv89
Posts: 31
Joined: 10 Aug 2015, 20:41

Re: Project FMC simplified for Project Airbus

Post by spyrosv89 »

Well, yes . But it takes sometime load my position in the navigation display. I mean it shows for a few seconds map not avail and the same thing happens to my engines. Anyway it doesn't affect my flight so everythin is good.

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

When you reload your flight, there is a timer during 4 or 5 seconds. This is normal. It is necessary to init the gauges.

Francois

wulfbindewald
Posts: 501
Joined: 20 Jan 2014, 21:27

Re: Project FMC simplified for Project Airbus

Post by wulfbindewald »

fdd_fr wrote:Check if you have these value in your aircraft.cfg file :

[Reference Speeds]
flaps_up_stall_speed=124.000
full_flaps_stall_speed=100.000
cruise_speed=462.0
max_indicated_speed=400.000000
max_mach= 0.83
FSX give me the value of the max speed, with these aircraft.cfg setting.
The only difference with the A320 is the max indicated airspeed (350 for A320, 400 for A318). Try to reset to 350 the value.
I found the culprit: I compared A318CFM with the A320IAE, not with A320 CFM . Below the aircraft.cfg entries as provided in the latest panels. Is the difference between A320 CFM and A320 IAE intended? For me this topic is generally solved ;-)

Image

wulfbindewald
Posts: 501
Joined: 20 Jan 2014, 21:27

Re: Project FMC simplified for Project Airbus

Post by wulfbindewald »

Cargo_door.wav in Panel A320 V1.11 and A318 V1.12:
The cargo_door sound is a nice sound feature during engine start, but is only recognizable in A320_IAE but not in A320_CFM and A318-CFM.
Worth to be adopted....

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

Sorry, I arrive of a professional trip.

Cargo door sound is an original feature of the IAE sound of Adam Murphy, included in the IAE engine start porcedure.

But I have adapted CFM sound pack (A320 CFM and A318 CFM), with this feature; but not durong start engine (because It required to modify original Adam murphy files, that I doesn't want to do).

I created a specific file, and sound is played when you do CTRL-E + 2, to open cargo door.

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

Following new Airports are available :

- KLMT - Klamath Falls - USA (Oregon) By Wulf Bindewald
- MYNN - Nassau - Bahamas by Georges
- RJFU - Nagasaki - Japan by francois Dore

- KMRY - Monterey regional USA (California) updated (v4.02) by Wulf Bindewald

Go on Freenavdbgroup website.

I am preparing A318 FD-FMC final pack......
Last edited by fdd_fr on 12 Dec 2015, 16:56, edited 1 time in total.

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

New overhead switches textures, realized by a member of pilote virtuel forum :

Image

Image

What do you think about ?

The320Pilot
Posts: 354
Joined: 29 Jul 2014, 22:47

Re: Project FMC simplified for Project Airbus

Post by The320Pilot »

fdd_fr wrote:New overhead switches textures, realized by a member of pilote virtuel forum :

Image

Image

What do you think about ?
They look neat!

Steve
Posts: 187
Joined: 06 Jul 2009, 07:12

Re: Project FMC simplified for Project Airbus

Post by Steve »

fdd_fr wrote:New overhead switches textures, realized by a member of pilote virtuel forum :

Image

Image

What do you think about ?
I'll use them! :D

Prosdocimo
Posts: 277
Joined: 10 Oct 2014, 12:05

Re: Project FMC simplified for Project Airbus

Post by Prosdocimo »

Fantastic! Work also in VC?

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

Yes. Work also with blue led texture.

the only problem is the rectangle light that are displayed at a little angle with some aliasing.

I will upload Button pack separately; If you want install them, you will have to unzip A320_CFM.cab or A320_IAE.cab or A318_CFM.cab file to copy inside new button textures (make a backup of the original BMP files before).

Nicolas has also updated his Orange light texture VC texture, by cancel the Master Caution light.

I prepare all files this afternoon....

Francois

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

Sorry for the delay. I am very very busy actually.

please let me 2 or 3 days....

thanks

fdd_fr
Posts: 1764
Joined: 03 Jan 2012, 16:02

Re: Project FMC simplified for Project Airbus

Post by fdd_fr »

Hello,

You can download Panel 1.12.1 for A318 FD-FMC.

here : http://freenavdbgroup.com/?page_id=159

What's new :

Version 1.12.1
=============
- Gradient value in approach page waypoint list is displayed now with negative sign
- All the Deice system fixed; Previous version didn't work for Ice. I changed all the X-Bleed code, and now Wing deice work (thanks Sacha ! )
- New ECAM message if wing icing detected (above 10% of the surface). Ice increase aircraft weight !
- New Greendot formula for A318
- changed minimum speed retractation symbol value for slats and flaps, close the reality
- Compass rose in the F-PLN page map comes now until border of the map
- Fixed an error in the radius information of the map (thank you Wulf)
- Changed waypoint colors when terrain is shown on the map, for more clarity


New Aircraft.cfg provided to fix deice bug

Callout sounds provided in case you have not updated.

Final A318 full pack will be uploaded tomorrow if no error reported

A320 update with this 1.12.1 panel sunday.

You can download a patch (only the A318_CFM.cab file) with the new overhead luminous switches, designed by Nicolas Lidy.


Good flight !

Francois

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