Please?

Forum rules
Community-driven support for Project Airbus aircraft only.
Community-driven support for Project Airbus aircraft only.
Community-driven support for Project Airbus aircraft only.
Community-driven support for Project Airbus aircraft only.
Community-driven support for Project Airbus aircraft only.
Community-driven support for Project Airbus aircraft only.

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N121WW
Posts: 3
Joined: 07 Mar 2010, 02:30

Please?

Post by N121WW »

I know that the readme's included don't expect support for FSX but your aircraft just looks and seems to stunning to ignore! Most incredibly is the fact that you've included the three slotted ailerons of which I've yet to see on any Payware A380! So Fantastic job and thank you for your generosity for contributing this elegant piece of art to the FS community. Now down to business. Just two questions, on the Cabin model in FSX for some reason the cabin windows are not transparent but rather completely white. Secondly for some reasons part's of the aircraft turn silver and the textures are lost. This is most frequent in the wings but eventually does spread to 90% of the aircraft.

If anyone chooses to help I really appreciate it. Either way going to go fly the plane...it's become a rather addictive model lol 8-)


Most Sincere Regards :D

simnico971
Posts: 43
Joined: 28 Jun 2010, 17:46

Re: Please?

Post by simnico971 »

I wrote:The problem came from the alpha channel in glass_cabin.bmp. I fixed it very easily... But many other people don't know how to do this :?
So, here is the fix for people who fly in fsx ;) :
http://www.filefactory.com/file/b25g103 ... _cabin.bmp
For the textures, I haven't this issue... But i think it comes from texture files' alpha channel ;)
Is the aircraft shining like chrome ?
And did you make some texture editing ? The problem could come from this ;)

N121WW
Posts: 3
Joined: 07 Mar 2010, 02:30

Re: Please?

Post by N121WW »

Yes, textures do shine like chrome, and no I did not edit any textures. As for the Cabin issue no prob, I get stunning wing views no problem.

Thank you! :)

Alexis
Posts: 444
Joined: 02 Jul 2009, 02:03

Re: Please?

Post by Alexis »

The model was made with the FS9 compiler, so you should get "chrome" surfaces in FSX. We couldn't guarantee that it'd work perfectly in FSX, but I'll have a look and see if it can be fixed using the alpha channels.

simnico971
Posts: 43
Joined: 28 Jun 2010, 17:46

Re: Please?

Post by simnico971 »

Try to download DxtBmp or Image tool and Re-Save every texture with one of these programs in 32-bit BMP. Usually it works with that problem ;)
http://www.brothersoft.com/dxtbmp-71327.html
http://www.pairbus.com/files/applications/imagetool.exe

/!\ -> If using DxtBmp, uncheck the "include when saving" box in "MipMaps" on the right of the screen

Tranceaddict
Posts: 255
Joined: 09 Jul 2009, 14:11

Re: Please?

Post by Tranceaddict »

I'm gonna lock every topic like this because you cant seem to understand that there already are specific support topics set up for these issues.

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